Fixed Gulp SCSS processor workflow and added some colorschemes to be used. Also DRY-ified the current preset indicator
Add some GUI layout CSS. Add addColors function.
Started refactoring colors into objects of a single variable, that also acts as an index. This has not been finished yet.
Finished refactoring colors. Added charcoal, which is pretty much grayscale. Also removed the unsemantic old color index.
Create offset under the canvas so that you can draw on the bottom wwithout toolbar obfuscating the view. Also I have rewired some of the JS so that the raster marker brushes work.
fix tool preset selector error
Disabled mouse event listener after it has left the canvas. This stops an annoying bug. Yay.
Working on creating color tint for raster brush textures. There are some errors that need to be repaired though.
Trying to implement a raster brush tinter. I have made a mistake that needs to be fixed. Also added styling the current items with the currently selected color.