Implement Wrecker, clean WO/Ship constructors
Name the wreckages
make is possible to pass properties around
add helper for unnamed properties
better lua doc
make it possible to set properties globally
Merge branch 'master' of github.com:voxelinc/voxellancer into crucial_kills

Conflicts:
	src/worldobject/ship.cpp
	src/worldobject/worldobject.cpp
	src/worldobject/worldobject.h
remove duplicated destruction boolean
Merge branch 'master' of github.com:voxelinc/voxellancer into crucial_kills
remove condition from setcrucialvoxel
Merge branch 'master' of github.com:voxelinc/voxellancer into improve_scripting

Conflicts:
	data/equipment/engines/enginemk1.ini
fix missing api register, move aabb entered to worldobject bindings
add destruction test
configurable camera offset
make vcredist inclusion optional
dont check collisions against bullets
fix ws
add randfloat- and randvec3-pools
add randfloat doc
switch pools to be static