bug with sequence of knockouts; giving sense to some hit state code
pos accum without conformity with animation bug/creature speed
activate whole-body attack animations
discard creatures speed and negative fatique changes
improves animation-controlled velocity check
Fix typo
Show a message when the player attempts to cast a disabled spell
Unset selected spell when removed
Do not allow spellcasting stance without spell selected
Merge remote-tracking branch 'potatoesmaster/selected-spell'
Merge remote-tracking branch 'mrcheko/master'