bind lcl_drawPolyPolygon

Change-Id: I7926fd3c68d497f92093a284f415e773904f7e9b
avoid rendering polygons with 0 vertices

Change-Id: I73d5671770bdad8a3b3b52d769d02f2819a16604
use vertex attribute in the correspending program

Change-Id: I1a16ec97a1733fa0d2e24a578d84bd4cf9cfa847
compute mvp matrix in the right order

Change-Id: If167d80218a1a2b230d3ee8bad6a3b24676fe8c0
set transformation matrix before rendering

Change-Id: Ib90a5af88659bba4e6f14f17c767c8fc0892702a
make copy constructor private

Change-Id: Ic6a36ecfbf24652d9e0a998d35ce1bfe3920eb6e
cleanup

Change-Id: Ide2746b3fc112642bc6e262689b710326166fd28
texture transformation shader

New texture transformation shader.
Renderhelper uses it.
Draw texturedPolygon with it.

Change-Id: I285bf9cce0f216fd382a933d53b786238005f74f