Modified: rtd.lua
    Added: configuration for random amount of health/armor given
    Added: configuration for only allowing specific rank/team to use command
    Added: setting the player on fire as a random roll
    Modified: health/armor to give a random configured value
    Modified: strip weapon now gives the weapons back after 10 seconds
    Modified: moved createBall function into effect function
    Modified: fixed spacing consistency
    Modified: WeightedChances now corrects it's self, turns off if enabled.
    Modified: tables no longer have user defined indexes, automatically incremented by Lua.
    Removed: createBall function is now in it's effect function