* Player Rates( now you can control and replace config.lua experience and skills rates for every player )
* Horas de exp bonus(50%)
* Sobe desce não perde target
Merge branch 'master' of D:\Chronus Server
* função player:getItemByClientPos( usado no autoloot )
* Hit minimo( armas de paladin e de knight ), 10% do dano maximo para players e 20% do dano maximo contra monstros
Merge remote-tracking branch 'origin/master'
Merge branch 'master' of https://github.com/HeavenIsLost/ChronusServer

* 'master' of https://github.com/HeavenIsLost/ChronusServer:
  * A little bug in new talkactions tag( accountType and group ) have been fixed.
Merge remote-tracking branch 'origin/master'
* Mudada a "versão" do server
* RSA customizada
* Prototipo Custom Protocol
Merge branch 'master' of https://github.com/HeavenIsLost/ChronusServer
Merge branch 'master' of https://github.com/HeavenIsLost/ChronusServer
Merge branch 'master' of https://github.com/HeavenIsLost/ChronusServer
Merge branch 'master' of https://github.com/HeavenIsLost/ChronusServer
Merge branch 'master' of https://github.com/HeavenIsLost/ChronusServer
Merge branch 'master' of https://github.com/HeavenIsLost/ChronusServer
Merge branch 'master' of https://github.com/HeavenIsLost/ChronusServer
Merge branch 'master' of https://github.com/HeavenIsLost/ChronusServer