Fix bug where cid was not passed into client
client can create game mixing map configs
Update nation on client incrementally
Store people in game state and update tiles seen
Add tile() function for getting local tile state
Store all tile data in db
fix typo
Add missing require
Handle when client not supplied to clientCopy
Send nationUid to client
Don't overwrite game info
Only send update on join if game is started
add startGame handler
get options from file and cmd line args
escape to exit
Create, join and start a game when run
pass in cid from options to new client
handshake on connect
Add map view and simple event handlers to redraw
Use client gameState to draw map
Draw randomized texture in unexplored areas
fix tests