Some tests
DemoScenev0 project and empty scene
FPSSystem
FPSsystem improved
tmp file removed
line break handled by 2d text
Font manager draw 2d text secured
Basic Room class
Basic scene
DemoTests
cube launcher for tests
merge
Basic sprite integrated
3d sprite drawing, FPController speed fixed
walk direction on FPController fixed
merge with paul
Merge branch 'merge_shadow_light' of https://github.com/PFA-OpenGL/OpenGL-Game-Engine into demo-scene-v0
Small changes
shader load modified in blitfinalrender system
Sprite animation sync with framerate