A bunch of bug fixes

-fixed space ninjas not being able to charge directly from power cells - fixes #2139

-'fixed' Distro/Waste Monitors not displaying pressure read out when sensor was reading zero pressure - fixes #
227

-removed the canmove check on camera consoles - fixes #490

-Fixed stealmin's real ckeys showing in the admin-pm reply dialog's title - partially fixes #2163

-Fixed people buckled to chairs not dropping their items when appropriate (like when dead) - fixes #2172

-Fixed people being able to use uplink functions whilst stunned/dead/etc - fixes #2144
Asteroid/Mining Mobs ver 1
Merge branch 'master' of https://github.com/tgstation/-tg-station into Miningmobs
Mining Mobs - More mob behavior overhaul, kinetic gun tweaks, etc
Implemented crude crafting

Debug messages are still inside, pushing only cozx pete asked me to
Added tools and time handling

Well yeah
Ported cable coils to stacks crudely

Yeah
Fixes racks
Return to the text paths

Yes byond doesnt let me use normal paths as association for numbers
More hostile mob work with behavior vars, getting rid of idle_env_destroyer nobody uses it, other tweaks
Merge branch 'master' of https://github.com/tgstation/-tg-station into Miningmobs
Some more AI behavior var tweaks
Some recipes and addable parts

Indeed
Merge branch 'master' of https://github.com/tgstation/-tg-station into CraftingTable
Kinetic gun can now break through mining tiles due to the goliath being able to possibly trap you in an unwinnable situation otherwise
More mob behavior vars in hostile animal, added Passtable to hivelord and brood and removed their environment smash
Replaced wall_smash in simple_animal with environment_smash, because before, you either tables AND walls, or nothing. If set to 1, smash crate/locker/rack/table, 2 for wallsmash, 3 for rwall smash

Hostile mobs with environment smash will also unbuckle themselves by destroying whatever they're buckled to when angered.
Added chem handling and IED recipe

Uh oh
Merge branch 'master' of https://github.com/tgstation/-tg-station into CraftingTable
Adds sounds to falling over

Resting and buckling are still silent.
Hostile mobs with environment smash enabled will break out of containers/disposals/sleepers
Hostile mobs with environment smash locate and break the containers/disposals/sleepers that their targets are hiding in.
Added proper sprites for the kinetic gun, removed redundant lines in hostile mobs, fixed an issue with mining mobs where they would update their icons after death if something was thrown at them