+ Random level type generation

+ Level is filled with rooms, pittfalls, and hallways
LevelManager added

+ Basic LevelManager in for managing current loaded levels.
Merge remote-tracking branch 'origin/MultipleLevel2'

Conflicts:
	ConsoleApplication1/Chamber.cpp
	ConsoleApplication1/Description.cpp
	ConsoleApplication1/Level.cpp
	ConsoleApplication1/Randomizer.cpp
	ConsoleApplication1/Randomizer.h
	ConsoleApplication1/checkinput.cpp
	ConsoleApplication1/main.cpp
unfinished combat