Fix eventHandlers length was wrong
Avoid exception at unloadLWF

Of course, this exception is no problem because try-catched.
But I want to avoid detecting exception by Safari's debugger.
Merge pull request #44 from yonekawa/bugfix/event_handlers

Fix eventHandlers length was wrong
Merge pull request #45 from yonekawa/bugfix/avoid_exception

Avoid exception at unloadLWF
9fa1b2984052b946c55b147e63b02f8333324f5c
Added *Movie APIs in LWF for HTML5
LWF for C++ with Cocos2d-x renderer
Added UIKit renderer
Implemented touch and fixed alpha on UIKit
Added API for getting LWFObject from LWFView
Improved UIKit renderer
Added API documents for CocoaDocs
Added attachLWF and fixed memory leak in UIKit renderer
Fixed opaque in UIKit renderer
Updated

coffee/C#/C++ core: Supported blending from SWF Format version 8 (it needs renderer support)
cocos2d-x: Supported Additive Blending
C#: Added Lua binding (it is disabled by default and depends on KopiLua)
swf2lwf: Added gems for portability
Publish for LWF: Bumped up publish version from 7 to 8
Unity/DrawMeshRenderer: Supported Additive Blending
Update lwf.unitypackage
Improved UIKit renderer for texture atlas
Added BitmapClip.setMatrix in JavaScript
Added setText/getText wrapper APIs in UIKit LWFObject