String1 Extended Framework. Coldburger

At bottom of file I wrote dynamic arrays which will control how
animations/tracers work. Really easy and simple to use, short
description added

description is:

Mods:
-- Duration
-- Time till Tracer is Active (s)
-- Time till Tracer gets Deactivated (s), if 0 = active for all attack

ex: (1.0, 0.5, 0): duration = 1s, tracers start after 0.5s, last till
animation finishes

And that's that.

ColdBurger:
-- JumpZ is 500 from 750
-- Gravity is 1.8 from 1.6