simple sounds added
sounds now reset if played close together
different cound for hitting wall and hitting target
now has sound for hitting paddle
added crash sound
added gameover sound
sound teaking
first take
screen decoupled
cleaning up music files
sorted width and height wierdness
Game:printInCenter fixed
Merge branch 'screenToCanvas'
yay full screen scan lines
allowed textcapture to receive left, top, width and height
more work on capturname
highscore string format tweaked
gameover screens tweaks
now takes alpha numerics for name capture and requires 3 characters for nmae
cleaning up globals and locals in mail.lua