*Changed the main screen GUI.
Merge branch 'master' of https://github.com/lfrankel/GGJ2014
Candle pickup UI markers borders.
*Restored level max time.
Merge branch 'master' of https://github.com/lfrankel/GGJ2014
Improved HUD a bit.
*bugfix: score now resets to zero when you start a new game (actually, when you go back to the menu).
*separate GUI colours for P1 and P2 scores.
Moved turn timer to under the game timer.

HUD style is actually on the player predab itself.
Merge branch 'master' of https://github.com/lfrankel/GGJ2014

Conflicts:
	Unity project/Assets/PlayerAnimatorController.controller