Start re-organizing demos so the physics setup can be shared easier (explicit create graphics objects, init/exit physics etc)
Add B3G_RETURN key code, only implemented in Windows so far (todo: Mac, Linux)
Fix Windows key management (use WM_CHAR event instead of WM_KEYUP
Add Return (OnKeyReturn) key support TreeNode, so we can select an item using the return key.
add missing file
fix Linux build
improve Linux OpenGL 3.x context creation handling, don't crash if the shadowmap shader fails
add cursor-key support for Linux
fix issue with Intel OpenGL 3.x driver under Ubuntu, render to texture cannot handle glDrawBuffer(GL_NONE)
more workaround for glDrawBuffers issue
more workaround for the Intel glDrawBuffers issue
enable auto-conversion of btConvexHullShape to basic graphics representation for the GLInstancedPrimitiveRenderer
better workaround for Intel GPU crash for glDrawBuffer on Linux
fix a linux build issue