YUV working for gst + pixelFormat use for ofPixels
Merge branch 'feature-YUV' of /media/arturo/elements/openFrameworks into feature-YUV
ofGLUtils: fixes for gles
ofPixels: removed channels variable, all allocations based on pixelFormat
Merge branch 'develop' of github.com:openframeworks/openFrameworks into feature-YUV
Merge branch 'develop' of github.com:openframeworks/openFrameworks into feature-YUV

Conflicts:
	libs/openFrameworks/video/ofGstVideoGrabber.cpp
Merge branch 'master' into feature-YUV

Conflicts:
	libs/openFrameworks/graphics/ofPixels.cpp
	libs/openFrameworks/graphics/ofPixels.h
	libs/openFrameworks/utils/ofConstants.h
	libs/openFrameworks/video/ofGstUtils.cpp
	libs/openFrameworks/video/ofGstVideoPlayer.cpp
	libs/openFrameworksCompiled/project/linuxarmv6l/config.linuxarmv6l.default.mk
	libs/openFrameworksCompiled/project/makefileCommon/config.linux.common.mk
	libs/openFrameworksCompiled/project/makefileCommon/config.shared.mk
merge master into feature-YUV
Merge branch 'master' into feature-YUV

Conflicts:
	addons/ofxKinect/libs/libfreenect/include/libfreenect_registration.h
	examples/ios/PrimitivesExample/bin/data/of.png
	examples/ios/PrimitivesExample/bin/data/of_nonPow2.png
	examples/ios/PrimitivesExample/src/main.mm
	examples/ios/PrimitivesExample/src/ofApp.h
	examples/ios/PrimitivesExample/src/ofApp.mm
	libs/openFrameworks/.project
	libs/openFrameworks/gl/ofGLUtils.cpp
	libs/openFrameworks/gl/ofGLUtils.h
	libs/openFrameworks/graphics/ofPixels.cpp
	libs/openFrameworks/graphics/ofPixels.h
	libs/openFrameworks/types/ofBaseTypes.h
	libs/openFrameworks/video/ofGstUtils.cpp
	libs/openFrameworks/video/ofGstUtils.h
	libs/openFrameworks/video/ofGstVideoPlayer.cpp
	libs/openFrameworks/video/ofVideoGrabber.cpp
	libs/openFrameworks/video/ofVideoPlayer.cpp
	libs/openFrameworksCompiled/project/android/paths.default.make
revert changes in examples
revert changes in examples
ofGstUtils: fix 0.10
ofGstVideoGrabber: revert ofLogs
ofGstVideoGrabber: fix log
YUV for ofVideoGrabber + refactored shaders out of videoPlayer
YUV shaders moved to programmable renderer + base methods to draw video in renderers
added OF_PIXELS_NATIVE
ofVideo: revert texture * to one texture instead of vector
fix RGB565
fix RGB565