*[gdx/src/com/badlogic/gdx/utils/Timer.java] Changed types of "postTask", "scheduleTask" and also static "post", "schedule" methods from void to Task. Now they are returning processed task in case of assignment to a field on call.
*[tests/gdx-tests-android/project.properties] Updated target=android-19 to target=android=21
*[tests/gdx-tests/src/com/badlogic/gdx/tests/TimerTest.java] Implemented changes in Timer class to TimerTest class.

Signed-off-by: Burak Kurkcu <burakkurkcu@gmail.com>
Reverted back android target change from 21 to 19.

Signed-off-by: Burak Kurkcu <burakkurkcu@gmail.com>
TextField - Editable repeat time for cursor movements

The properties keyRepeatInitialTime and keyRepeatTime should be public for personalization, and static for mantain the same behaviour for all the TextFiled and TextArea inside the game.
Throw exception if display couldn't be created.
Fixed select box list select when first opened.
Merge remote-tracking branch 'origin/master'
Added concept of target actor, separate from the actor the action is added to.

This allows an action to be added to one actor but affect another. This is useful to create a sequence of actions that affect many different actors. Previously this would require adding actions to each actor and using delays to get them to play in the correct order.
fixed callbacks in IOSInput. Need to retain references so the GC doesn't kill them while the native code is still using them
added 64-bit support for iOS sim and device
manually disabling bullet ARM64 build
Typed map iterators.
Javadoc
Merge remote-tracking branch 'origin/master'
Exclude class files from resources.

Prevents class files from showing in Open Resource.
http://stackoverflow.com/a/12201561/187883
Turns out it was a Bad Idea.

Eclipse stopped finding class files for dependent projects.
Added generics.
Clean up.
fixed issue in iOS touch handling code, truncated 64-bit pointer to 32-bit int
Merge branch 'master' of https://github.com/libgdx/libgdx
Fixed the button group logic

which I had broked.