Workaround for plugin path + update ogre cmake
Fixed issue with screenshots being overwritten, now uses time as unique value instead.
Reworked the main menu not to look like a christian cross anymore.
Disable trans, odapplication destructor is now run
Fixed segfault, delete order
Dropped tinygettext
remove whitespace + removed TODO
Reset the creatures XP to 0 when leveling up.

This is part of the high-speed leveling problem.

Fixes #174
Tweaked the cannon trap damage and range.

This trap made any team or location invincible. Also, as they can't be destroyed, they are even more deadly.

Reducing their damage permits to fix part of this problem. I assume the rest will be done with #165