fixed bugs with towers not placing
finally got game running again after major class restructuring
got missile firing from the right spot. refactored cell coords calculations. Now the game is back to where it was before the major class restructuring
health bar now depletes
health bar now displays health number
game now pauses if player runs out of health
got message panel to display upon death, need to get it so you can stop the ticker only for certain things...
refactored map and DISPLAY methods to do with converting from pixel coords to map coords. Started work on PathFinder2. Chnaged map to be all grass
wrote the whole pathFinder2 class. added PathPoint class. need to test extensively and no doubt debug. should work in theory
worked on path finder 2 class