modified how tile gets registered so the implementer doesn't have to think about it.
reformatted the code
basic rendering object created. Still need to abstract. Merging in beacuse I also fixed a galtmachine problem.
basic rendering object created. Still need to abstract. Merging in beacuse I also fixed a galtmachine problem.
Finally got the basic renderer to work with direction without using metadata
Abstract framework almost complete. Onyl need to fix the texture when breaking a block.
forgot to commit a few files
forgot to commit the texture change before deleting the branch