Update worldswitcher.simba

Updated the co-ords and world arrays for the world switcher. Tested with this:


    worldarray2 :=
    [301,320,343,366,+
     302,321,344,367,+
     303,322,345,368,+
     304,325,346,369,+
     305,326,349,370,+
     306,327,350,373,+
     308,328,351,374,+
     309,329,352,375,+
     310,330,353,376,+
     311,333,354,377,+
     312,334,357,378,+
     313,335,358,381,+
     314,336,359,382,+
     316,337,360,383,+
     317,338,361,384,+
     318,341,362,393,+
     319,342,365,394];
  for index:=0 to high(worldarray2) do
  begin
    writeln('world '+inttostr(worldarray2[index]));
    mouse(WorldIndexToMSPoint(index).x, WorldIndexToMSPoint(index).y, 0, 0, mouse_move);
    wait(300+random(100));
  end;