Pulled in Tom's latest changes.  Made level 1.  Modified placement script semi-heavily to correctly operate when facing non 1x1x1 cubes.  Modified gameController and PauseHandler accordingly to operate with placement manager.
Fixing merge conflicts for main scene.
Updated the prefabs, they zonked out somehow.  Updated gameController's new logic to allow debug mode.  Added fonts.  Set up a guiText object.
Merge pull request #31 from bbrouse/level_design

Level design