Changed the look of flags to match Minesweeper
Font changes
Made X/Bombs text always be 5x7 font
Added small flag for the new 3x5 font
Made minefield bigger
Made the minefield always start right after the sidebar
Added dynamic bomb count (WIP)
Made bomb X/X counter thing never overlap game
Changed behavior of happy/sad/neutral faces
Made the board start dark and display whitespace instead of 0's
Changed flag to look less like a 1
Added title screen logo
Swapped .HEX and .ELF files for the new ones
Updated the outdated preview photo
Removed commented out obsolete flag graphic
Changed the way tile uncovering works.

Now, the tile is uncovered when you release the A button instead of
press it. This is closer to the original game, and allows the smiley
face to display its neutral (frightened) face while the A button is
down, directly before a bomb may or may not be uncovered. Additionally,
a “tick” sound is played when the A button is pressed, and the original
“OK” or “cancel” sound is heard when the button is released.
Something
Updated .HEX and .ELF files
Merge pull request #1 from qubist/master

Minesweeper upgrade