TODO file- document where to find original Scenario stuff

git-svn-id: http://micropolis.googlecode.com/svn/trunk@941 d9718cc8-9f43-0410-858b-315f434eb58c
tiles: add name property to spec

git-svn-id: http://micropolis.googlecode.com/svn/trunk@942 d9718cc8-9f43-0410-858b-315f434eb58c
MakeTiles: refactor to simplify main() method body

git-svn-id: http://micropolis.googlecode.com/svn/trunk@943 d9718cc8-9f43-0410-858b-315f434eb58c
MakeTiles: allow non-integer tile names; generate an idx file

git-svn-id: http://micropolis.googlecode.com/svn/trunk@944 d9718cc8-9f43-0410-858b-315f434eb58c
MakeTiles: write unique index for each output file

git-svn-id: http://micropolis.googlecode.com/svn/trunk@945 d9718cc8-9f43-0410-858b-315f434eb58c
MakeTiles: remove support for width/height specifier

git-svn-id: http://micropolis.googlecode.com/svn/trunk@946 d9718cc8-9f43-0410-858b-315f434eb58c
MakeTiles: output to a graphics directory instead of a specific file

git-svn-id: http://micropolis.googlecode.com/svn/trunk@947 d9718cc8-9f43-0410-858b-315f434eb58c
graphics: change where images are loaded from when running the gui

tiles.png used to be at the root of the jar,
now it is in the '16x16' subdirectory (or '32x32' or '8x8' or 'sm'
depending on what resolution is being loaded)

git-svn-id: http://micropolis.googlecode.com/svn/trunk@948 d9718cc8-9f43-0410-858b-315f434eb58c
cleanup: remove superfluous assignment of .tile property

the .tile property should already have the right value when this
method is entered

git-svn-id: http://micropolis.googlecode.com/svn/trunk@949 d9718cc8-9f43-0410-858b-315f434eb58c
cleanup: better to use 'tile' than 'rawTile' in TerrainBehavior

git-svn-id: http://micropolis.googlecode.com/svn/trunk@950 d9718cc8-9f43-0410-858b-315f434eb58c
api: setTile() no longer accepts upper bits

also- eliminate "rawTile" from TileBehavior class and subclasses

git-svn-id: http://micropolis.googlecode.com/svn/trunk@951 d9718cc8-9f43-0410-858b-315f434eb58c
MakeTiles: refactor: pushing caching down a level

git-svn-id: http://micropolis.googlecode.com/svn/trunk@952 d9718cc8-9f43-0410-858b-315f434eb58c
MakeTiles: refactor: load images at parse time

this will allow me to detect and load animations (in a future commit)

git-svn-id: http://micropolis.googlecode.com/svn/trunk@953 d9718cc8-9f43-0410-858b-315f434eb58c
MakeTiles: use constant (STD_SIZE) to represent standard tile size of 16px

git-svn-id: http://micropolis.googlecode.com/svn/trunk@954 d9718cc8-9f43-0410-858b-315f434eb58c
api: fix use of hi-bits in stadium-handling code

git-svn-id: http://micropolis.googlecode.com/svn/trunk@955 d9718cc8-9f43-0410-858b-315f434eb58c
tiles.rc: update documentation of tiles.rc format

git-svn-id: http://micropolis.googlecode.com/svn/trunk@956 d9718cc8-9f43-0410-858b-315f434eb58c
graphics: make coal-smoke a separate layer to animate

I have verified that the output images are not changed by this commit.

git-svn-id: http://micropolis.googlecode.com/svn/trunk@957 d9718cc8-9f43-0410-858b-315f434eb58c
graphics: make smoke separate layer on four IND zones

git-svn-id: http://micropolis.googlecode.com/svn/trunk@958 d9718cc8-9f43-0410-858b-315f434eb58c