Merge branch 'master' of github.com:Codes-With-Eagles-SWE2014/Server into nctvyc_sprint2

* 'master' of github.com:Codes-With-Eagles-SWE2014/Server:
  completed server side turn based logic -- will need to handle additional packets in the future, plus disconnects, but the structure is now in place, leaving in the testing pakcet as it may be useful shortly; see client repo for commit of mock network client that sends the test packet -- both hashes are stored on the wiki
  updated handle packet logic, implemented more types of packets, tested connection to client
  added turn logic to server, packet spikes
  updated README
  Deployment for Game Server
  added packet factory equipped with sending enum, implemented a broadcast method to send a packet to all clients
Inserted background and title. Background needs fixing
minor update
Merge branch 'master' of https://github.com/Codes-With-Eagles-SWE2014/Server into ecgprc_sprint2
updated readme
Merge pull request #19 from Codes-With-Eagles-SWE2014/ecgprc_sprint2

Ecgprc sprint2
tech tree tables
alter troop table
Merge branch 'nctvyc_sprint2'

* nctvyc_sprint2:
  alter troop table
  tech tree tables
Merge pull request #21 from Codes-With-Eagles-SWE2014/jrlmwc_sprint2

Jrlmwc sprint2
all tech works
Merge branch 'nctvyc_sprint2'

* nctvyc_sprint2:
  all tech works
Merge pull request #22 from Codes-With-Eagles-SWE2014/csh37_sprint2

Inserted background and title. Background needs fixing
don't push a broken build for TAs! use this commit to build on.. if you want one that was in sprint 2, my last commit builds.. minor error broke build, this is the fix for that error
Merge pull request #23 from Codes-With-Eagles-SWE2014/ecgprc_sprint3

don't push a broken build for TAs! use this commit to build on.. if you ...
Fixed packet sending and testing for init turn and checked packet handling with Eric on client-side.