cast some type to fix compile
ID_ENFORCE_KEY=0
renderer: R_ClipLineToLight(): frustum[4] -> frustum[6]
tools: idAASFileLocal::DeleteClusters: sizeof()
compiles with vs2012
idlib: 'i' vs 'j'
from dante branch, added changes up to "renderer: removed the experimental rendering path."
renderer: removed the Cg rendering path.
renderer: removed the ARB (v1) rendering path.
renderer: require vertex programs for specular texture coords.
renderer: default to the ARB (v2) rendering path.
renderer: removed creation of the obsolete lighting cache.

The lighting cache is only required for hardware not supporting vertex
programs; such hardware is no longer supported.
renderer: OpenGL 3.0 API