Made new folders.  Pulled mini classes into their own files.
Changed GUINode, PathChoice, and Dummy Node to all inherit from a single class called Door
Getting rid of depricated code
Cleaning up code, Moving scripts into better folders, deleting deprecated code.
script made for theme music player
Sound Manager now makes sure that DONA dialogue isn't repeated
Script to update filename user last used for loading and saving
Game Controller now has properties at the top, and saving and loading has been updated. and maze generation moved to it's own class.
HUD and Menu Managers now use GameControllers saved filename
Ai cleaned up and a few bugs fixed.
prefabs updated with new script stuff
updating scene and VS stuff
Didn't say  a lot about Maze Generator when first committed. This allows full Procedural Generation of Mazes. MazeGenerator.getAProcedurallyGenMaze() can be called at anytime to generate a new maze including it's mazeEndIndexs. Seeded by the current DateTime.Now
Got rid of unused and unneeded audio
updated prefabs to now have ceilings for the rooms
Added Credits to the Main Menu