Updated music in The Hunter example
Fixed blank string bug in new SendMessage commands.
Fixed LoadGlobals and SaveGlobals not continuing when finished
Changed negation operator description in SetVariable command
Show variable count when Variables are collapsed
Fixed DragCompleted handlers firing incorrectly.
Dragged objects do not return to start position if drag action
completes.
Fungus prefabs now spawn in centre of scene view
Changed DragTargetSprite prefab sprite to full alpha
Changed Say command, Show Once is now Show Always + Show Count
Added Reset Anim Trigger command
Added a gizmo to View objects to select in scene view
Force Sequence names to be unique within a Fungus Script
Copy commands in execution order, not selection order
rearranged say, choose, and option editors to make the layout more intuative. Added character name prefixes to the say command summary.
rearranged say, choose, and option editors to make the layout more intuative. Added character name prefixes to the say command summary.