Set version to 1.8.2-dev
Issue #265: Make sure Overscan Adjustments occur before video playback.

Overscan adjustments were not occurring before video play back.  So this could
cause the calculated sizes to be wrong when setting the aspect ratios.
Issue #264: FF, Pause, and REW buttons not responding to onClick events

The issue was that the dispatchKeyEvents were being swallowed.  Now
correctly passing them up the chain so they can trigger the onClick events
for the views.
Issue #271: NPE when Bundle Extras is null.

Apparently there is a chance that TVCategories can be called without passing in the bundle values.   Probably need to handle bundle instance states correctly
in the activity, but let's be gaurded here and not try to process things
without the appropriate key values.

We'll still return an Empty array list so that any progress indicator is killed.
Issue #271: Unit Tests for NPE issue when Bundle is null.
Issue #270: Fix NPE when bundle extras is null.

The same issue as #270 where the service was being called with no bundle
extra information.  Suspected this happens when bundle instance isn't being
checked for restored information when the activity is coming back from a
stopped state.
Issue #269: Fix NPE when bundle extras is null.
Issue #268: Fix NPE when bundle extra is null
Issue #267: Fix NPE when intext extra is null.
Issue #266: Fix NPE when intent extras is null.
Possible fix for the long standing long click bug in the gallery.
Fix issue with Gallery and Long Presses

Long standing bug with the Gallery views, they weren't checking to see if
the Long press had been handled already or not.  This change adds a boolean flag
that is checked before calling performItemClick to make sure that the long
press hasn't handled the request already.
Remove Gallery from TV Shows and Seasons views replace with SerenityGallery

Replaced the old deprecated Gallery with our custom Gallery that has
more features and fixes the Long Click bug.
Fix issue with Secondary Category changing back to Banner view
Additional unit tests for sanity's sake.
Tweak performance of background image loading.
ImageLoader core unit tests
Additional tweaks to fadeing of images.

Migrated to use of TransitionalDrawable and setting crossfade to to true
to handle image transitions smoother.  Still some code refactoring to do
but for now it works and unit tests need to be fixed.
Fix failing tests and add additional test for BackgroundBitmapDisplayer
Refactor and clean up BackgroundBitmapDisplayer

Code clean up and variable renaming to make it clearer what is going on.