Updated Spritebatch and Sprite to use static Vertex Arrays and Buffers to save on memory.
Updated formatting for a lot of files.
Added Colour class.
Merge commit 'HEAD@{1}'

Conflicts:
	Osiris/Osiris-VS12.vcxproj.filters
	Osiris/Source/Game.cpp
	Osiris/Source/Utility/Struct.hpp