Added couple of comments on BodyActuator assumptions + clean-up for tabs
Removed overrideForce from BodyActuator.h
Used SimTK::Eps instead of 1.0e-12
(so that it can pass under single and double floating point precision)
Override constructProperties()
Made body const in setBody
Clean-up for const setBody
Merge pull request #126 from opensim-org/createSpatialActuator-issue62

Adds a new BodyActuator actuator type and fixes issues related to the Actuator_ class partially by renaming as a base Actuator that can handle a vector of input controls and derived ScalaActuator whose control and actuation is a scalar quantity.
Merge branch 'master' into MultiCoordinateActuator