Huge Update:
- No more tab controls
- The app has been consolidated to use the same core controls
- The primary way to edit/view data is via the text editor now
- Added ModResource class, any resource that belongs to the mod inherits from this
- Removed IFireResource Interface
- Moved all the resource loading methods into their respective class
- The app now tracks a lot less data and relies on the editor to view it all
- Cleaned up a lot of the GameData classes
Added icon, text editor clears the text when a mod is closed
Removed obsolete import methods
Added a new panel to create or load a mod when there isn't one currently open.
Reimplemented the ability to filter the files list.
Reimplemented loading Cultures.
Added auto-hiding of the filter panels based on which data type is selected.