Initial commit
First Commit

Moving all our code into git hub so that we can have more visibility and
a better environment.
Getting ready for VBO buffers in GL.

Made the gl data we store be float lists that are then called through
DrawArrays.
Made it use interleaved vertex data
Made the ability to turn on and off interleaved vertex data and VBOs.
Made a new outline more that only shows edges rather than all polygons.
let OpenTK try and pick the best GraphicsMode. This makes our intel GPUs be accelerated.
Catch all exceptions when loading an STL in release builds.
Working on support for circular beds.
Working on moving performancefeedbackwindow into agg.
Cleaning up usings
Finished up the work on circular beds in mesh viewer.
Made the image compare in glmeshplugin happen on objects rather than image.
changing the order of construction of extruded shapes so they render a bit better translucent.
Moving OrthographicZProjection into PolygonMesh.
Reverting to opentk 1.0 for mac and linux builds.
Getting the build working on the opentk 1.0 build.
put in g10 and g11
Updating copy write date.
New function to help parse gcode files.
Merge remote-tracking branch 'origin/master'
Took out the zchange stuff in GCodeVertexSource as it is happening in GCodeFile (and better)
Put in Retraction visualization
Set our starting layer to be the first layer with extrusion (but don't hind the first layer)