Travis CI: site documentation update at 2014-02-15 17:46:31 UTC.

Commit: https://github.com/urho3d/Urho3D/commit/47836474e2f607f69f0329c1e21da6af943b5e55

Message: Variant pointer refactoring. Variant can now hold a weak pointer to a RefCounted object, which is safer, and is returned using GetPtr(). Engine events have been converted to use that mechanism. GetPtr() is also directly available in AngelScript, as well as assigning a RefCounted or derived class handle to a Variant.

Important: when you assign a non-RefCounted object as a void pointer to a Variant, you must now retrieve it with GetVoidPtr() instead.

The legacy methods in AngelScript for obtaining object handles from Variant, ie. GetNode(), GetUIElement() etc. still exist, but are considered deprecated.