Setting `forceMinimumDocumentHeight` default to false. This is an iOS edge-case and messes with desktop browsers.
Fix #1399
Merge pull request #1398 from clark-stevenson/dev

Minor Typescript Updates
Various doc fixes.
Template updates.
Pixi update.
Phaser 2.2.0.
Phaser 2.2.0 Docs.
Preparing for Phaser 2.2.1.
Fixed TweenManager.isTweening() and .removeFrom()
Updated invalid reference Tween._object to .target
Merge pull request #1408 from jotson/dev

Fixed TweenManager.isTweening() and .removeFrom()
Reverted changes as they broke all alpha support. Will put back once fixed in Pixi.
Updated readme.
Added Game.debug reset method for when the debug manager is disabled (thanks @DanielSitarz #1407)
Custom Particle classes that used a BitmapData wouldn't work (thanks @hardalias #1402)
And Pixi fixed the premult alpha issue properly. Back in again!
Docs update.
Phaser 2.2.1.
API Docs update.
Preparing for Phaser 2.2.2 development.
Fix Full Screen launching in Android Chrome

The click trampoline added for IE prevents Chrome for Android from being
able to launch Full Screen mode with the default parameters for
`ScaleManger#startFullScreen`. (The desktop version of Chrome is not
affected.)

This fix adds an additional compatibility settings (`clickTrampoline`)
that can be used to configure when such is used. By default the
'when-not-mouse' mode is only enabled for Desktop browsers, where the
primary input is ubquitously a mouse.

There are no known breaking compatibility changes - the Full Screen should
be initiatable in Chrome for Android as it was in 2.1.x. The default
Android browser does not support Full Screen.