XMedSys 0.3.7 commit (X39)

* X39_MedSys_var_Hearing_earPlugManipulationValue changed from 0.2 to
0.8 (earplugs wont "mute" your game anymore)
* fixed: 0000089: 0.3.6 death report and body reactions
* new Variable: X39_MedSys_var_actionTimeout_MorphineUnit   default: 1
* new Variable: X39_MedSys_var_actionTimeout_EpinephrineUnit  default: 1
* new Variable: X39_MedSys_var_actionTimeout_DephibrilateUnit  default:
7
* new Variable: X39_MedSys_var_actionTimeout_CheckUnitStatus  default: 1
* new Variable: X39_MedSys_var_actionTimeout_BloodUnit    default: 5
* new Variable: X39_MedSys_var_actionTimeout_BandageUnit   default: 3
* new Variable: X39_MedSys_var_actionTimeout_UseMedkitOnUnit  default: 5
* new Variable: X39_MedSys_var_actionTimeout_Stabilize    default: 20
* new Variable: X39_MedSys_var_actionTimeout_PutTourniquet   default: 4
* ported bandage & injector models from XMS2 into XMedSys
* Changed medical ammo box to a larger version with a propper overlay
* Upped medical ammo box capacity so that the items now ACTUALLY find a
place inside of the box (makes the box to some sort of uber box but ...
yeah ... still better then having to place 1000000 boxes)