!con #15496 Make entries of shards persistent

- Move all entry related logic out of the ShardRegion and into a
  new dedicated child `Shard` actor.
- Shard actor persists entry started and passivated messages.
- Non passivated entries get restarted on termination.
- Shard Coordinator restarts shards on other regions upon region failure or handoff
- Ensures shard rebalance restarts shards.

Refs #15496 
here a simple `if (state.unallocatedShards == null)` would suffice; wrapping it in an Option seems a bit baroque ;-)