Scripts/Kelthuzad: move spells into spelldifficulty_dbc and cleanup
Scripts/ZulGurub: clean up the code and remove old hacks
Scripts/Commands: Fix .mmap loc wrong coordinates

Fix .mmap loc command printing swapped x and y tile coordinates
Scripts/Commands: ".modify speed" targets current Player by default

Allow ".modify speed" command to target current Player if there is no target or if the selected Unit is a Creature.
This behavior could be extended to other commands that require target Players.
Scripts/Commands: Fix memory leak in ".gobject add" command

Valgrind log:
 158 (104 direct, 54 indirect) bytes in 1 blocks are definitely lost in loss record 24 of 73
 at operator new(unsigned long) (vg_replace_malloc.c:319)
 by GameObjectModel::Create(GameObject const&) (GameObjectModel.cpp:152)
 by GameObject::Create(unsigned int, unsigned int, Map*, unsigned int, float, float, float, float, float, float, float, float, unsigned int, GOState, unsigned int) (GameObject.cpp:237)
 by gobject_commandscript::HandleGameObjectAddCommand(ChatHandler*, char const*) (cs_gobject.cpp:155)
Scripts/Commands: Add comment about 9d5841073971c7f55cf621da3a31b38656618582 changes
[TW288] - Core/Scripts: Make Sindragosa's Ice Tombs immune to knockback effects
DB/CreatureText: Started the conversion to the BroadcastText system
[TW] DB/Achievement Add missing sql code for 25 man if looks could kill.
Merge pull request #17 from gecko32/Truewow

[TW] DB/Achievement Add missing sql code for 25 man if looks could kill.
[TW289] - Core/Scripts: Clean ups and reverts and adds a missing event...

after checking some videos...
Core/Spells: fixed Relic of the Earthen Ring

Closes #11282
Core/Spells: addition to b9a62115b17381a7e8371c1df1ebfd4a4165ac59
DB/CreatureText: Conversion to BroadcastText system part II
Fix done & taken procs

Corrects the logic for dot/hot procs and fixes spells such as althor's abacus, egg of mortal essence, black magic, spiritual attunement etc etc.
Reverts the remaining part of 8edf6247c087884acd8c873a57c6f414e19091ec
DB/Gossips: Conversion to BroadcastText system for gossips (part III)
[TW] Core/Spells: DK Bloodworms Talent

Change the effect diesides of the summon effect to summon 2-4
bloodworms. Looks like this should be inherited from the trigger aura
but it's not.
Merge pull request #18 from gecko32/Truewow

[TW] Core/Spells: DK Bloodworms Talent
[TW290] - Core/Scripts: ToCh -  Tiny hack clean up at vehicles
[TW291] - Core/Scripts: ToCh - Clean up unneeded distance check, the spell already checks it