Removed extraneous files

These are extra controllers that are added when creating animations.
Units display a warp when they die

Peasants are transported to the Galactic Tower Store when they die.
Moved Levels into their own folder
Initial version of Medieval Level
Added graphical aid to king spawn point

Helps to visualize where the King is going to spawn.
Slightly modified prehistoric borders

The king can now be placed on the rock platform.
Fixed warp renderer sorting order
Updated prehistoric AI
Initial version of prehistoric sprites
Added raptor peasants, prehistoric anim controllers
Dialogue no longer disappears
Code formatting
Moved Squad Spawn size to Towers
Moved SaveLoad into the UI Prefab
Updated sprites and animations
Removed egg animations
Enemy units don't warp out when picking up weapons
Ability towers can now be attacked

Their attack location was sitting inside the border preventing units
from getting into melee range.
King can no longer die in the Prehistoric Era
Removed debug shortcuts