first commit of clipping mask in svg renderer
group.mask = poly works for svg and canvas renderers
extra check
confirmed group.mask = poly.clip and poly.mask = poly.clip
cleaning up
first commit of webgl clipping, unfinished
stencil buffer works, but is not helpful for this situation...
revert to state without stencil buffer
Add opacity support for groups
removing build, because were in dev
Optimize applySVGAttributes, it is called a lot when importing large SVGs
Remove two unused and broken methods
Replace five _.each calls
Collect all changed attributes and then setting them together

Instead of doing it individually.
Safeguard transform decomposition
Fix paths that start with a relative command

Such as here: http://upload.wikimedia.org/wikipedia/commons/f/fd/Ghostscript_Tiger.svg
Merge pull request #103 from DieBuche/ImportOptimNoVector

Import optimizations
Revert commit b006fc7. Turns out it breaks when you try to set a scale transform on the scene.
Merge pull request #105 from DieBuche/revert

Revert commit b006fc7
added reference to Two for noConflict resolve