Added support for different dungeon floors
Merge pull request #53 from EnacheB/master

Added support for different dungeon floors
Input controlls
player.cs uses entities move methods
Speed is constant when going diagonally
fixed a warning
Merge pull request #54 from duiker2/master

Player.cs changes
MapUtilities and Cave problem fixed!

Fixed the cave problem and made a new static class called MapUtilities
that should make things more easily accessible. I'll work on putting
more methods in that class as we make progress.
Merge pull request #55 from GGSilva2/master

MapUtilities and Cave problem fixed!
Basically unimportant nerfs
Merge branch 'master' of https://github.com/Birdbrain2/Rougue
Merge pull request #56 from John5025/master

Basically unimportant nerfs
Minor changes art/sound
Fixed Update Update

Made player and enemy updates fixed updates, so the update better!
Merge pull request #57 from GGSilva2/master

Fixed Update Update
Fixed diagonal movement speed - for now

Also floor counter works now
Merge branch 'master' of https://github.com/Birdbrain2/Rougue
Revert "Fixed Update Update"

This reverts commit c5180c3107448e728888087dfeba21d5be21e9f6.
Fixed Fixed Update Update
Fixed crash

Check the collider on upstairs before commiting