Took out the lowplayer function since the unFairTeams function works with lower player count now.
lowPlayercount with the new unfairTeams function was causing problems when capping.
Added Sanity checks for balanceTeams and extra logging statements.
Changed the way to pick the strongest players on the weak to team to use the same Normalized score formula that the server uses.
Changed formula to determine if teams are unfair or not.  Teams are unfair if difference is greater than rounded 10% of of total players
Merge pull request #7 from Dracos85/master