updated transform controls
Merge branch 'dev' of https://github.com/arodic/three.js into dev
Merge branch 'dev' of https://github.com/mrdoob/three.js into dev
Fixed bugs in Shape.Utils.triangulateShape

Fixed issues in the triangulateShape method (a for..in loop was used where a sequential for loop is required). 
A for..in loop should be avoided when using array like objects, because it also enumerates inherited properties and iteration order is not guaranteed.
This makes sure that the lights are counted correctly based on their visibility. This fixes #4439.
fixes #3773
Update Animation.html
Merge branch 'dev' of https://github.com/gero3/three.js into dev
Merge branch 'patch-1' of https://github.com/gero3/three.js into dev
r67dev
Updated builds.
Added max( value, 0.0 ) to schlick computation. Should fix #4366 and #4454.
Updated builds.
Merge remote-tracking branch 'upstream/master' into dev
Merge branch 'master' of https://github.com/vandixhoorn/three.js into dev
Fixed global hl and minor clean up.
Updated builds.
optimized transform controls, removed redundant code
Replaces Catmull-Clark Algorithm with Loop Scheme for Subdivision Modifier

- This provides better results for subdivisions of triangles only
- Subdivision examples looks much better now
- Fixes #4455, #3663
- Known issues: doesnt handle UVs, sharp, and semi-sharp edges for now
Subdivision Modifier: More formatting to mrdoob's code style