ACCESS: Initial engine skeleton
ACCESS: Main engine skeleton and events manager
ACCESS: Added resources for cursors
ACCESS: Add Amazon floppy detection and skeleton for Amazon engine
ACCESS: Implement decoding of game cursors
ACCESS: Implement fading routines
ACCESS: Adding file loading
ACCESS: Added screen loading and file index load fixes
ACCESS: Added decompression code
ACCESS: Fleshed out beginning of title sequence, added Screen::clip
ACCESS: Remove graphics manager, and added more skeleton for Amazon intro
ACCESS: Added Globals classes
ACCESS: Moved globals into the main engine classes
ACCESS: Remainder of Amazon game initialization added
ACCESS: Implement outer room handler
ACCESS: Add scripts classes and Amazon room setup
ACCESS: Added room clearing
ACCESS: Split resources into a seperate file just for Amazon resources
ACCESS: Add Amazon character and room resource lists
ACCESS: Implemented room data loading