created the health bar or pizza pan wheel
I have added a script in which the bullets get destroyed on contact with anything, this will keep it from staying in the playarea
added the cans gui texture in side the HealthBar script
added a cylinder to test the how many cans variable, also added to shooting script
made no changes
Merge branch 'victor'

Conflicts:
	SpacePizza_Main/Library/AssetServerCacheV3
	SpacePizza_Main/Library/CurrentLayout.dwlt
	SpacePizza_Main/Library/ScriptAssemblies/Assembly-CSharp.dll
	SpacePizza_Main/Library/ScriptAssemblies/Assembly-CSharp.dll.mdb
	SpacePizza_Main/Library/ScriptMapper
	SpacePizza_Main/Library/assetDatabase3
	SpacePizza_Main/Library/metadata/ce/ce7e16b18049749599cd376308c1765c
	SpacePizza_Main/Library/shadercompiler-1.log
	SpacePizza_Main/SpacePizza_Main-csharp.sln
	SpacePizza_Main/SpacePizza_Main.sln
made no changes
Merge branch 'master' into Omar

Conflicts:
	SpacePizza_Main/Library/CurrentLayout.dwlt
	SpacePizza_Main/Library/ScriptAssemblies/Assembly-CSharp.dll
	SpacePizza_Main/Library/ScriptAssemblies/Assembly-CSharp.dll.mdb
	SpacePizza_Main/Library/assetDatabase3
	SpacePizza_Main/Library/guidmapper
	SpacePizza_Main/Temp/__EditModeScene
Merge branch 'Omar'
created level mock-up