* first commit
+ Client folder structure created
+ Server folder structure created

Server:
+ SQMPeerHandler handles peer connections
+ SQMPacketHandler handles packets
SQMPacketHandler --> Collective
* move SQMPacketHandler to collective folder
* create include folder with all available classes in Qt style
* update ignore list
* improve packet data logic (now use direct network-endian parsing instead of QDataStream parsing)
* improve packet cache logic (now store non finished packets as property in qt's meta system)
+ add max packet length functionality
Collective:
 # sqmpackethandler
   * additional overloaded functions for sendDataPacket (so that i can be easily used with the protobuf lib)

+ protocol proto definition
+ add proto src directory where the generated .proto c++ libs will be stored, this dir is just for tmp files
Packethandler:
* improve SQMPacketHandler method names
* move dataHandler to private section
+ add deviceUsageChanged event which will occurs if a device is add or removed to the PacketHandler

Server/Client:
* adapt server and client to packet handler changes
PacketHandler:
* add "forgetonclose" functionality, which allows the user to make reconnects on the sockets without adding the device again to the packet handler
PacketHandler:
* fix memory leak if user want that the Packethandler don't forget the device
PacketHandler
+ can now listen on tcp port, and add/remove automatically the connected/disconnect clients to/from PacketHandler
* improve addDevice definition
Improve addDevice Functionality
Peerhandler removed
Fix remove device bug if client disconnects
Packethandler
* add DeviceForgetOptions to addDevice
* remove socket on disconnect from Packet handler and delete it
Split Eleaph in IEleaph and Eleaph class
renamed sqmpackethandler to ieleaph
solved some eleaph class rename bugs
add license to new files
Add Protobuf RPC Class
now eleaphprotorpc is now able to handle packets
EleaphProtoRPC is now able to send and receive RPC Packets as expected
remove test method
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