Fixed the bug where moving the controller in the opposite direction of movement after the player has reached max speed will cause the player to continue moving in the same direciton.
Made it so that gravity is disabled while the player is jumping.
Reverting the previous commit, where gravity was disabled while jumping.  Caused the jumps to look more like triangles than arcs.
Made the whip stretch out during the whipping animation, starting with a short reach and ending with a long reach.  This means the player actually has to aim their whip.  Also, it feels awesome.