Start of Investigation
More stuff
First Experiments
A Basic attempt at doing plates.
Renamed some files, trying not to use separate Top/Left/Bottom/Right bits for the features.
Trusses (or whatever they're called) are now considered a feature.
Merge branch 'develop' of https://github.com/SteamNSteel/SteamNSteel into ruinBlockExperiment
Return of the Vector (at least temporarily)
Another code cleanup
Code Cleanup
Merge branch 'develop' of https://github.com/SteamNSteel/SteamNSteel into ruinBlockExperiment
Fix noise index calculation
Convert to the new world block coords.
No need for Vector again
Format code
Allow getting blocks through a WorldBlockCoord
Ditch noise function and use random cubiods instead.
This also allows us to do a lookup per-block instead of calculating noise per-chunk.
Introduce @Rosethorns' textures.
Minecraft didn't like the nested folder
Rename all of the textures to @Rosethorns textures.
Add Pipe textures
Remove my textures
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