pixel hunting

action menu was 2 pixels too short
action menu border was 1 pixel too thick
action menu lacked 1 pixel wide black edges
weapons were 1 pixel too low in the battlescape UI
externalize action menu colors
Moving globe data to ruleset.
More money for the people!
fix frame color
more externalization

warning message, info boxes, crashed aliens, grenade priming...
Xcom1Ruleset: add Globe polylines
Merge branch 'master' of https://github.com/SupSuper/OpenXcom into oXc_kL

Conflicts:
	Makefile.am
	bin/data/Ruleset/Xcom1Ruleset.rul
	src/Battlescape/ActionMenuItem.cpp
	src/Battlescape/ActionMenuItem.h
	src/Battlescape/AliensCrashState.cpp
	src/Battlescape/BattlescapeState.cpp
	src/Battlescape/InfoboxOKState.cpp
	src/Battlescape/InfoboxState.cpp
	src/Battlescape/Inventory.cpp
	src/Battlescape/PrimeGrenadeState.cpp
	src/CMakeLists.txt
	src/Engine/State.cpp
	src/Geoscape/Globe.cpp
	src/Geoscape/Globe.h
	src/Interface/Frame.cpp
	src/Interface/Text.cpp
	src/Interface/Text.h
	src/OpenXcom.2010.vcxproj
	src/Resource/ResourcePack.cpp
	src/Resource/ResourcePack.h
	src/Resource/XcomResourcePack.cpp
	src/Ruleset/Polygon.cpp
	src/Ruleset/Polygon.h
	src/Ruleset/Polyline.cpp
	src/Ruleset/Polyline.h
	src/Ruleset/Ruleset.cpp
	src/Ruleset/Ruleset.h
	src/Savegame/SavedGame.cpp
	src/Savegame/SavedGame.h
	src/pch.h