v.2.0 : first commit with lots of changes. This version is not stable yet.
Debug now is shown to administrators on demand.
(include changes in g_main.c) Removed entity dependence in Drawnodes
Bot navigation (mainly BotTargetPath) fixed (moved to its own timer). -botdbg all- added
Improved HEAL for humans and BLOCK state
Allow bots to login when server is password protected. Reset button states before spawn
start.cfg is executed on map start. CP message disabled.
removed deploy old pbot dir
added bots config files, paths and updated deploy.sh
Fixed alien and human attack. Remove botTargetInRange() function and g_level*_range variables.
Updated change-log. removed unnecessary code.
Update README.md

removed subheadings as it was incorrectly displayed on github
Added Repair capabilities to human bots.
Fixed README conflict

Conflicts:
	README.md
Update README.md
Added Shake effects from cuboid (credits goes to Redman)
g_bot_essence to turn off/on essence decisions. [BOT] is now reserved for bots.
g_bot_tagname to disable/enable the use of [BOT] tag in names
Set botdbg for specific bots. Added G_Debug for general purposes. Removed default assets
Default Assets are required (recovered)