I updated the readme file.
I updated the readme file.
I updated the readme file.
Merge branch 'development'

I added a new misc entity list to the game engine. I added this b/c in certains games, entities may want to be displayed and do not need to be checked for collisions with other entities. The misc entity list is not compared with any other entity lists during execution of the game loop. One example could be when an entity is killed and parts/debris of the entity need to be dislayed shooting away from the entity's position, these parts/debris can be added to the misc entity list.