Buoy object
Created an end level script to end level on contact
Game Manager handles code to navigate through levels
Adds zoom out to camera controls
Stops pushing objects when game ended
Created a prefab for the End Game pickup
Merge remote-tracking branch 'origin/feature/buoy' into feature/endLevel
Changed end game pickup to be buoyant
Updated materials to use specularity
Updated End Game Pickup to use new materials and flag
Added Level Catchers to the levels
Added one way rooms to all levels
Added Basin to all the levels
Added the end point to all the levels
Fixed bug where wind still played when the player finishes
Added in stars to level01
Added pickups to level 2
Added pickups to level 3
Added pickups to level 4
Level05 pickups