Fix the player status window subspace background.
Save selected flag, Set missing flags to default to avoid crashing KSP.
Mark kerbals as always available until they are taken by a vessel.
Better disconnect handling and timeouts.
Move network sending to its own thread - Update does not fire when the game is loading, which causes dropouts.
Send a message as soon as it is queued (Reduces lag by up to 10 milliseconds).
Fix various vessel issues (KillVessel)
Stop "Loading..." screen during active vessel replacement.
Release locks correctly
Do not send DEAD vessels to the server
Correctly detect vessel destructions
First attempt at fixing orbital positioning error - Seems much better now, but we may need a transform.