Fix SoundEmittingBehaviour.
Create mipmaps for embedded textures (like for loaded textures).
Add ParticleReflectionAffector.
Remove unused code to get rid of warnings
ShaderState: Increase robustness when trying to use invalid shader.
Add renderingLayers parameter to collectVisibleNodes(...).
Merge branch 'master' of https://github.com/PADrend/MinSG
ImageCompare: Use FileLocator instead of DataDirectory to locate shader files.
TextureState: Allow TextureStates to disable a texture unit if no texture is set.
AbstractOnGpuComparator: Show "wrong size" warning only once.
SurfelGenerator: Encode a surfel size factor into the color alpha value.
Fix license header.
CameraNode: add opening angle getter functions.
Add SurfelRenderer.
Adapt to Texture changes in Rendering.
Use project relative includes
added .project to .gitignore
added Renderer and Preprocessor
Preprocessor
mc