Ignore Commit
Merge branch 'master' into localBranchKG

Conflicts:
	.metadata/.log
	.metadata/.plugins/org.eclipse.e4.workbench/workbench.xmi
	.metadata/.plugins/org.eclipse.pde.core/.cache/clean-cache.properties
Fixing Error in <Game> tag
Maintenance after merging code from others.
<Game> Tag Fix
Merge branch 'localBranchKG' to fix <Game> tag

Conflicts:
	.metadata/.plugins/org.eclipse.e4.workbench/workbench.xmi
Fixing Character Profile Window Layout
Windows Path update
Merge branch 'localBranchKG' Character Window

Conflicts:
	.metadata/.log
	.metadata/.plugins/org.eclipse.e4.workbench/workbench.xmi
Added code to InputWizard.java (commented out and marked with TODO) in preparation for decoupling the UI for GameGenerator from the other window definitons. Some changes to Theme xml files to restore state after using the backups.
Added code to InputWizard.java (commented out and marked with TODO) in preparation for decoupling the UI for GameGenerator from the other window definitons. Some changes to Theme xml files to restore state after using the backups.
Restoration of Theme xml files from backup, adjustment to X,y, weight, height values in file.
For some reason, several changes in GameElement, SimSysGamePlathform, InputWizard didn't take in my local repository after the last push. Recommitting those changes to prevent overwriting the work when pushing to master.
Merging GameElement.java with the updated version.
Profile Photo Size Adjustment
Profile Photo Size Adjustment
Merge branch 'master' into localBranchKG
Default
Setting Profile Photo in Left Position
Conflict .xmi