Fixed mouse unlocking, fixed kong hi score submission, fixed max player shots, fixed invincibility transition
addition to gitignore
Merge branch 'master' of https://github.com/ckhamash/SpaceTwitch

Conflicts:
	.gitignore
	Assets/Resources/Materials/Pawn.mat
	Assets/Resources/Materials/Ship.mat
	Assets/Resources/Models/Enemies/Materials/No Name.mat
	Assets/Resources/Prefabs/Enemies/Confetti.prefab
	Assets/Resources/Prefabs/Enemies/EnemyProjectile.prefab
	Assets/Resources/Prefabs/Enemies/Pawn.prefab
	Assets/Resources/Prefabs/Enemies/Spike.prefab
	Assets/Resources/Prefabs/Enemies/Swirlie.prefab
	Assets/Resources/Prefabs/Levels/Level1.prefab
	Assets/Resources/Prefabs/Levels/Level2.prefab
	Assets/Resources/Prefabs/Levels/Level3.prefab
	Assets/Resources/Prefabs/Levels/Level4.prefab
	Assets/Resources/Prefabs/Levels/Level5.prefab
	Assets/Resources/Prefabs/Misc/Core.prefab
	Assets/Resources/Prefabs/Misc/GameCamera.prefab
	Assets/Resources/Prefabs/Player/PlayerProjectile.prefab
	Assets/Resources/Prefabs/Player/Ship.prefab
	Assets/Resources/Textures/GUI/Logo.png.meta
	Assets/Scenes/Levels.unity
	Assets/Scenes/Orlando/Level1Test.unity
	Assets/Scenes/Orlando/Level2Test.unity
	Assets/Scenes/Orlando/Level3Test.unity
	Assets/Scenes/Orlando/Level4Test.unity
	Assets/Scenes/Orlando/Level5Test.unity
	Assets/Scripts/Enemy/Enemy.cs
	Assets/Scripts/Enemy/EnemyManager.cs
	Assets/Scripts/Enemy/EnemyProjectile.cs
	Assets/Scripts/Enemy/Pawn.cs
	Assets/Scripts/GUI/GUIManager.cs
	Assets/Scripts/Level/Lane.cs
	Assets/Scripts/Level/Level.cs
	Assets/Scripts/Manager/GameManager.cs
	Assets/Scripts/Manager/Score.cs
	Assets/Scripts/Misc/EdgeGeneration.cs
	Assets/Scripts/Player/CameraController.cs
	Assets/Scripts/Player/Player.cs
	Assets/Scripts/Player/PlayerProjectile.cs
	Assets/Standard Assets/Particles/Sources/Textures/ColorFlare.png.meta
	Assets/Standard Assets/Particles/Sources/Textures/DustPoof.psd.meta
	Assets/Standard Assets/Particles/Sources/Textures/Fireball.psd.meta
	Assets/Standard Assets/Particles/Sources/Textures/Snowflake.tif.meta
	Assets/Standard Assets/Particles/Sources/Textures/Star02.png.meta
	Assets/Standard Assets/Particles/Sources/Textures/SteamBlur.png.meta
	Assets/Standard Assets/Particles/Sources/Textures/fairydust.tif.meta
	Assets/Standard Assets/Particles/Sources/Textures/fire3.psd.meta
	Assets/Standard Assets/Particles/Sources/Textures/fire4.psd.meta
	Assets/Standard Assets/Particles/Sources/Textures/flameA.tif.meta
	Assets/Standard Assets/Particles/Sources/Textures/flameB.tif.meta
	Assets/Standard Assets/Particles/Sources/Textures/flameC.tif.meta
	Assets/Standard Assets/Particles/Sources/Textures/flameD.tif.meta
	Assets/Standard Assets/Particles/Sources/Textures/flameE.tif.meta
	Assets/Standard Assets/Particles/Sources/Textures/flametemplate.tif.meta
	Assets/Standard Assets/Particles/Sources/Textures/foam.tga.meta
	Assets/Standard Assets/Particles/Sources/Textures/smoke.tif.meta
	Assets/Standard Assets/Particles/Sources/Textures/smoke2.tif.meta
	Assets/Standard Assets/Particles/Sources/Textures/smoke3.tif.meta
	Assets/Standard Assets/Particles/Sources/Textures/smoke4.tif.meta
	Assets/Standard Assets/Particles/Sources/Textures/smokepuff1.psd.meta
	Assets/Standard Assets/Particles/Sources/Textures/smoketest2.psd.meta
	Assets/Standard Assets/Particles/Sources/Textures/soapbubble.tif.meta
	Assets/Standard Assets/Particles/Sources/Textures/spark.tif.meta
	ProjectSettings/EditorBuildSettings.asset
	ProjectSettings/ProjectSettings.asset
	obj/Debug/DesignTimeResolveAssemblyReferencesInput.cache
Merge remote-tracking branch 'chase/bugfix'
Merge pull request #25 from ckhamash/bugfix

Bugfixes
Merge pull request #24 from adao1123/swirlie

GUI Style fix && Spikes Clean-up
Merge remote-tracking branch 'origin/master'
Pre-release bugs
Tutorial no longer initializes incorrectly
Fixed tutorial message centering, player getting hit on adjacent lanes, and game pauses to escape button. Added VS file to gitignore.
Added comments
Merge branch 'master' of https://github.com/KirbyAu2/SpaceTwitch into swirlie
Fixed sensitivity difference betw/ main and clone. Tutorial refix.
Merge pull request #26 from ckhamash/master

Fixed sensitivity difference betw/ main and clone. Tutorial refix.
tons of prep for seebright
more prep for seebright
edited prefabs
removed 3D cursor not needed anymore because of changes to SB SDK
Merge pull request #27 from KirbyAu2/seebright

Seebright work
put seebright camera pos in tut