Minor Announcements

Head of Staff announcements (ie the ones made via request consoles) are now "Minor Announcements". While head announcements are unchanged, other in-game notifications have been expanded to use their format, including when the Captain joins the game, and early shuttly launch notifications.

They're basically meant to be big and noticable, but not as annoying and spammy as Priority Announcements.

I wanted to include a sound for them, but I've been unable to find one I was satisfied with.
Added a sound.
Changed Captain's arrival announcement type to General
Minor Announcement format expanded to include Alert Level changes and Emergency Declarations
Adds unique meat types for throwing mutant races in the gibber
They can still be used in any recipe human meat/meat will do for
Eating fly/slime meat isn't a good idea
Recipes for mutant meats could come later

File this under "stuff I wanted to do a year ago but couldn't because mutantraces were so trash but now its not so why the fuck not"
Ore Redemption Machine can now Smelt Plasteel

We've been seeing plasteel production plummet to basically zero simply because the only way to do it was via the production line that:
A) Is sealed off with wooden barriers and
B) Does not give any point rewards
Mobs will block false walls from closing

I observed a round where a player cheesed the AI Chamber during Malfunction by closing false walls on himself and using that as a shield against electrodes, lasers, and the cleaner fluid. This is to prevent that.
Adds Deathsquad to Quick-Create Antagonist Menu

-Pressing this button will spawn up to 5 death commandos on centcom with a customizable objective
-Added a shuttle console to the ferry that, rather than moving the shuttle, will send a request to admins instead
-Deathsquaddies get an energy shield
-Deathsquad beret will no longer hide head, face, and hair
Update one_click_antag.dm
Removing a premature return
Made deathsquads traitors to aid in tracking, admin tools, and end-round reporting
Ninja Phase Shift will no longer instagib

-Phase Shift now hurts and knocks the person instead of gg no re instagib they never saw coming
-Phase Slayer deals 180 damage (360 damage to mechas) instead of gibbing them.
-Ninja Random Event now has a spawn delay of one hour
Resolved Conflicts:
	code/defines/procs/priority_announce.dm
Removing duplicate href code
180 -> 190
Traitor AIs will now have multiple objectives, like human traitors.

The block escape objective counts towards this.
Makes welderbombs use fueltank's ex_act
Scroll through hair styles and facial hair

Adds < and > buttons to character setup screen to easily scroll to next
or previous hair style and facial hair, intead of opening the popup with
a long unsorted list.

Also adds two procs for returning the value of the previous or next
index in a list.
Fix for 1 use freedom implant
Removes unused AI lockdown code.

This code was made into the Hostile Lockdown AI Malfunction ability, so
it has served its purpose.
This fixes the chameleon projector.