DolphinWX: Eliminate most usages of event tables in the debugger.

Moves things over to Bind.
README: Add info about "Resources" directory.

Also fix a minor grammar issue.
Merge pull request #1512 from waddlesplash/patch-1

README fixes
Merge pull request #1507 from lioncash/event

DolphinWX: Eliminate most usages of event tables in the debugger
Fix analog l/r with tas input.
Merge pull request #1514 from RachelBryk/l-r-tasinput

Fix analog l/r with tas input.
Finally get around to merging branch 'master' of https://github.com/dolphin-emu/dolphin into VR-Hydra

Conflicts:
	Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp
	Source/Core/Core/HW/WiimoteEmu/Attachment/Nunchuk.cpp
	Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp
	Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.h
	Source/Core/DolphinWX/DolphinWX.vcxproj
	Source/Core/DolphinWX/DolphinWX.vcxproj.filters
	Source/Core/VideoBackends/OGL/FramebufferManager.cpp
	Source/Core/VideoBackends/OGL/Render.cpp
Merge branch 'master' of https://github.com/dolphin-emu/dolphin into VR-Hydra

Conflicts:
	Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp
	Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.h
	Source/Core/DolphinQt/DolphinQt.vcxproj
	Source/Core/DolphinWX/DolphinWX.vcxproj
	Source/Core/DolphinWX/DolphinWX.vcxproj.filters
	Source/Core/VideoBackends/D3D/VertexManager.cpp
	Source/Core/VideoCommon/VertexShaderManager.cpp
Merge branch 'VR-Hydra' of https://github.com/cegli/dolphin into VR-Hydra

Conflicts:
	Source/Core/Core/HW/WiimoteEmu/HydraTLayer.cpp
	Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp
	Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.h
	Source/Core/VideoBackends/D3D/VertexManager.cpp
	Source/Core/VideoBackends/OGL/Render.cpp
	Source/Core/VideoBackends/OGL/VertexManager.cpp
Merge branch 'VR-Hydra' of https://github.com/cegli/dolphin into VR-Hydra
Automatically detect Oculus SDK version.
Fix the config file loading that the master Dolphin branch deliberately broke.
Darn you Dolphin developers with your total lack of respect for backwards compatibility!
Anyway, this stops your game list from being blank, while being backwards and forwards compatible.