Merge pull request #1033 from patrickmeehan/develop

fixed xcode compile error
Merge pull request #1034 from patrickmeehan/develop

fixed ZLBitBuffer::GetMask () to work in 32-bit builds
fix ZLPixel not declared
fix build cmake expat
fixed ZLBitBuffer::GetMask () to work in 32-bit builds
Fixed Android build. OpenSSL needed a lot of extra files compiled in for it's newer version, as well as new header search paths to work.
added call to MOAINodeMgr::IsValue () to ~MOAINode (); reoganized initialization order for MOAINodeMgr
added lua registration call for MOAIRegion
Merge branch 'develop-pointinside' into develop
android updates from Josh; removed 'break' from AKUModulesParseArgs per Josh (issue #7)
fixed crash when -f escape used on command line
added debug lines for prop axis and diagonals; update MOAITextLabel to also draw ordinary debug lines
extended model to uv 'inside' test to more decks; tweaked usage or MOAIDeckRemapper
removed deprecated 3rd part libraries and hosts: chipmunk, glut, blackberry, flascc; removed test code folder (src/work)
fixed for MOAITextLabel bounds size issues; fix for extra MOAIImageTexture texture create; fix for crash on MOAITextureBase update sub region
Merge pull request #1035 from daltomi/updevel

Fix build.
Merge branch 'develop' of https://github.com/moai/moai-dev into develop
reenabled and fixed webp
reorganized util folder; more work on packaging scripts
starting to move samples to flat structure