- Removed all generics and interfaces from Rectangles and Vectors. They were too complex to be useful
- Removed checking for -0.0, since it is actually the same when using primitives
* The game starting button has to be added, no matter if it's in debug mode or not
+ Added check for debug in android, moving it to the Proxies
* Fixed NPE when debug is off, since it didn't instanciate the gameScreen in MainMenuScreen