Fixes few issues with match finding/accepting

Backend
- Worker is less derp and more json
- Added getLobbies to match model for easily iterating over lobby
objects
- Change lobbystate to PLAY when the match is accepted
- Fix issue where only one lobby was getting the accept notifications
- Disabled task_lobby_timeout (it r borked)
- Added threaded timer to tell folks the match wasnt accepted
Frontend
- Added jquery countdown (straight from stackoverflow lewl)
- Cleanup the accept view, change when things are displayed, adjust
naming scheme a lil
Config
- changed mp_freezetime to 8