Leaks can add and subtract rate from the watermover.
Make leak prefab better and set up generator to properly pick a hallway and generate them.
Click on leaks to stop them.
Lining up collider and testing out stopping generated leaks.
Leak prefab stuff
Found condition for end of game
Moving the audiosource for the leaks to the particle position.
Flusher Button
Flusher audio and bandaid image.
Bandaid prefab. Placement in world is still wrong.
Scene file changes that should have been with the previous commit.
Giving up on the bandaids and making them squares. Makes flusher exponential.