worked around a segfault, fixed some other issues
Put "recruits" title for alliances, for more self-explanatory
Shuffled and tweaked training screen to be easier to understand.
Cleaned Efficiency description
Fixed oversight with tighter put_unit
Boats can now cross villages reasonably
Fixed some glitches found in playtest
Added era description, updated _server.pbl
Cheapened Fire Guardians so they're not as terrible
reduced minor buff costs
fixed siphon strength graphics again, working around another segfault
This might(?) fix siphon strength ability not always showing up
fixed some issues with ids and apprentices
fixed another bug with train apprentice
fixed yet another Siphon Strength graphics bug
lowered apprentice costs, since buying them was too painful
fixed misleading description of reanimating touch
fixed touch attacks applying to mount attacks
fixed AP not updating when wizards attack
fixed bonuses applying to mount attacks etc