Initial directory structure.

git-svn-id: http://ivmultiplayer.googlecode.com/svn/trunk@1 1c8cb11d-60c2-6788-c8e6-bfbe79736b29
Initial source commit.

git-svn-id: http://ivmultiplayer.googlecode.com/svn/trunk@2 1c8cb11d-60c2-6788-c8e6-bfbe79736b29
Fixed project build order.

git-svn-id: http://ivmultiplayer.googlecode.com/svn/trunk@3 1c8cb11d-60c2-6788-c8e6-bfbe79736b29
Committed VFS.

git-svn-id: http://ivmultiplayer.googlecode.com/svn/trunk@4 1c8cb11d-60c2-6788-c8e6-bfbe79736b29
Fixed previous commit.

git-svn-id: http://ivmultiplayer.googlecode.com/svn/trunk@5 1c8cb11d-60c2-6788-c8e6-bfbe79736b29
Fixed some warnings with the VFS projects.

git-svn-id: http://ivmultiplayer.googlecode.com/svn/trunk@6 1c8cb11d-60c2-6788-c8e6-bfbe79736b29
Linux compilation fix.


git-svn-id: http://ivmultiplayer.googlecode.com/svn/trunk@7 1c8cb11d-60c2-6788-c8e6-bfbe79736b29
another fix lol


git-svn-id: http://ivmultiplayer.googlecode.com/svn/trunk@8 1c8cb11d-60c2-6788-c8e6-bfbe79736b29
Some another useless commit.


git-svn-id: http://ivmultiplayer.googlecode.com/svn/trunk@9 1c8cb11d-60c2-6788-c8e6-bfbe79736b29
Fixed network module linux compilation.


git-svn-id: http://ivmultiplayer.googlecode.com/svn/trunk@10 1c8cb11d-60c2-6788-c8e6-bfbe79736b29
Oh, fixed my mistake. Not included Linux.cpp in build.


git-svn-id: http://ivmultiplayer.googlecode.com/svn/trunk@11 1c8cb11d-60c2-6788-c8e6-bfbe79736b29
Fixed my mistake again :( not need to define BOOL. 


git-svn-id: http://ivmultiplayer.googlecode.com/svn/trunk@12 1c8cb11d-60c2-6788-c8e6-bfbe79736b29
Windows compile fix: need to define socklen_t.

git-svn-id: http://ivmultiplayer.googlecode.com/svn/trunk@13 1c8cb11d-60c2-6788-c8e6-bfbe79736b29
Fixed Networked: IV strings in the Client Launcher.

git-svn-id: http://ivmultiplayer.googlecode.com/svn/trunk@14 1c8cb11d-60c2-6788-c8e6-bfbe79736b29
Updated the CGraphics class to use primitives.

git-svn-id: http://ivmultiplayer.googlecode.com/svn/trunk@15 1c8cb11d-60c2-6788-c8e6-bfbe79736b29
Fixed startup issue caused by a patch in CGame::Patch.
Added render state saving and restoration to CGraphics.
Fixed a memory leak in CIVPedWeapons.

git-svn-id: http://ivmultiplayer.googlecode.com/svn/trunk@16 1c8cb11d-60c2-6788-c8e6-bfbe79736b29
Enabled patch to disable fake cars.
Fixed CGraphics state block.
Fixed IV menu being shown at startup.

git-svn-id: http://ivmultiplayer.googlecode.com/svn/trunk@17 1c8cb11d-60c2-6788-c8e6-bfbe79736b29
Removed some testing code.

git-svn-id: http://ivmultiplayer.googlecode.com/svn/trunk@18 1c8cb11d-60c2-6788-c8e6-bfbe79736b29
Fix for CIVPedWeapons destructor.

git-svn-id: http://ivmultiplayer.googlecode.com/svn/trunk@19 1c8cb11d-60c2-6788-c8e6-bfbe79736b29
Added a setPlayerDucking(playerid, ducking) native

git-svn-id: http://ivmultiplayer.googlecode.com/svn/trunk@20 1c8cb11d-60c2-6788-c8e6-bfbe79736b29