flag capturing by resistance supported
flag capturing by resistance supported (2)
jip_marker supports resistance
resistance flag color added & info. loop supports resistance
Money loop interval decreased from 60s to 30s. & supports resistance
jip_revive supports resistance
flag update supports resistance
TK punishment supports resistance
End mission supports resistance. All flags must be captured by one faction (temp--introduce timer?)
dlg_variables supports resistance gear/vehicles
re-added flag_taken_resistance
new shop
new shop
Gear/Vehicle Menu fix for resistance