added meta data for sprites
shader changes that weren't committed
added a fake gravity that only affects the player
When the player changes directions on the ground he keeps his velocity
prevented player from getting stuck on the wall
-Reimplemented swing force
-fixed yanking
-added a min length of the rope
-switched yanking to the jump button
-added yanking while swinging
fixed warnings
Changed How the door load the next scene
spawn points for moving rooms now looks for all spawners in the room
fixed brawler prefab