Remove unnecessary conditionals

- Game.modData.Manifest.LuaScripts is never null.
- context.LoadLuaScripts will work properly even if the file collection is empty.
TS elite weapons
Fixed wrong constructionyard placing on map brimstone
fix typos again
Merge pull request #6582 from Mailaender/lua-script-docs-typo-fix

Fixed typos in the Lua API intro again
Merge pull request #6581 from abcdefg30/brimstone

Closes #5788
Merge pull request #6580 from reaperrr/ts-eliteweap

Implements original TS elite weapons
Merge pull request #6570 from jacobdufault/cleanup

Remove unnecessary conditionals
Fix overlap of in-game UI elements when using low resolutions

Fixes #6579
Allow lua API to bind a minimal set of properties to dead actors.
Don’t rebuild the actor bindings every query.
Merge pull request #6584 from obrakmann/fix6579_lowres_ui_overlap

Fix overlap of in-game UI elements at low resolutions
Merge pull request #6598 from pchote/fix-lua-dead-actor-bogosity

Fix Lua API interaction with destroyed actors
port allies-01 to new Lua API
Merge pull request #6377 from Mailaender/allies-01-new-lua

Ported Allies 01 to the New Lua API
Fix server freeze on client absence.
Remove C4 demolishability from RA vehicles
Remove redundant tab
Fixes mines and explosion crates not damaging crusher/collector
Implementing search feature in map choosers