Move pizza parlor overmap definition to overmap_terrain.json
Changed some benches to chairs
Less chance of poison mushroom in pizza parlor fridge
Moved bar's parking lot to front
Moved bar definition to overmap_terrain.json
add some foldable vehicle parts & make some parts foldable
make simple wheelchair vehicle

it's non-functional as it does not have pedals, which would be silly on a wheelchair, but we don't have hand-pedals.
add generic folded vehicle item type
Use name, description, volume and weight from item::item_vars if found
Adds generic foldable vehicles.
Add hand rims, work similar to pedals

As with pedals, hand rims can not be used together with engines. Hand rims and pedals also don't work together.
remove pointless clearing of the vector

as tested the map does not contain the entry, so it's per definition already empty
Add wheel chair wheel item, wheel chair vehicle part, hand rims item

Adds recipes for them, too.
Save and load has_hand_rims status
better definition of required lines for right pane
Diesel engine, fuel, and tanks added. (Biodiesel is WIP.)
Siphon diesel by activating rubber hose.
Remove duplicate JSON entry.
Merge pull request #7136 from BevapDin/fix-compile-bug

Add iuse_actor.cpp to visual studio build files
Fixed rubber hose siphoning.
Merge remote-tracking branch 'illi-kun/armor_layers.h' into FrankenMod
Merge remote-tracking branch 'CleverRaven/master' into FrankenMod
Won't compile without the space.
More fixes to rubber hose siphoning.
Able to siphon from vehicle UI.