Removed extraneous files again!
Fixed typo in RandomSectionLocations
Generalized SquadBehavior movement

The squad should only respond to mouse input in one particular scene.
Otherwise, the squad is handled by a squad manager.

The MoveSquad function is now accessible to the SquadManager.
Added random wait time to colliding objects

Helps to address the issue of two objects continuously bumping into
each other.
Initial MultipleSquadMovementCommit
Replaced random wait time with FixedUpdate

Replacing Update with FixedUpdate appears to solve most of the jittering
problems.
Initial implementation of SquadManager

Uses a similar algorithm to SquadBehavior to place squads in a circle
around the target location.
Added GUItext instructions