Fix turret muzzle flash.
Make sure sockaddr is zero-initialized
Fully initialise instances of class Sound.
Remove some pointless unsigned comparisons with 0.
Elimination of unnecessary sizeof() (pointer refactoring).
Fix allocation of initial skin data.
Don't pass huge structs by value
Fix sizeof() usage
Fix copy&paste error
Fix Audio::StreamData's condition on entityNum
Audio: Change the default reverb preset to something less extreme
/random: force min to be strictly less than max
Fix /vsay so that it's received by all.
Fix some possibly-uninitialised variables.
Fail on unrecognised collision type.
Fix some possible NUL-termination buffer overflows.
Fix some entity position array overflows.
Fix OOB write when pinging servers.
Wrong array size for wav filename.
Change a few counts to unsigned int.