skeleton with canvas rendering
fill out pubspec
readme
some noisy things
FPS display
deployment script + notes
updated name + description
delete ignored file
update gitignore
make deploy executable
more notes
Merge branch 'master' of github.com:thekidder/ld30
decouple noise gen from render
player + movement + experimenting with alpha
rename color to avoid conflict
save some more notes
three.dart for webgl
some bullshit resizing nonsense
move to dart folder
started unity project