Texture cube support
-General texture support for texture cubes
-DDS and PVR support for texture cubes
FrameBuffer::createScreenshot lets you choose the format (RGB or RGBA)
It is now possible to update texture data without manually working with the texture handle.

Filtered file selection of #1513 and #1528
Removed Texture::Type::TEXTURE_UNKNOWN
Merge pull request #1558 from rcmaniac25/helpful-additions-textureCube-v3

Added support for Texture Cubes
Fixed GL_ASSERTS to GP_ASSERTS
Merge pull request #1561 from seanpaultaylor/next

Fixed GL_ASSERTS to GP_ASSERTS
Fixed #1562. Directory switch bug in Platform::displayFileDialog for Windows
Merge branch 'next' of https://github.com/blackberry/GamePlay into next
Merge branch 'next' of https://github.com/blackberry/GamePlay into next
Merge branch 'next' of https://github.com/seanpaultaylor/GamePlay into next
Merge pull request #1563 from seanpaultaylor/next

Next
No need to remove support for iOS 7.1 SDK
Merge pull request #1566 from glassechidna/fix-old-sdks

Fix support for old iOS sdks (namely iOS 7.1 SDK)
Changed gameplay on Android to be built as shared library.
Changed Android org.gameplay.GameNativeActivity which apps will run.
Added stubs in GameNativeActivity for Gamepad/Joystick connectivity events to native.
Merge branch 'next' of https://github.com/blackberry/GamePlay into next
Fixes in Eclipse project for Linux
Merge pull request #1567 from seanpaultaylor/next

Fixes in Eclipse project for Linux
Fixes for Android Eclipse template files
Merge pull request #1568 from seanpaultaylor/next

Fixes for Android Eclipse template files
Updated Xcode 6.1 project defaults for MacOSX 10.10 and iOS 8.1
Merge pull request #1569 from seanpaultaylor/next

Updated Xcode 6.1 project defaults for MacOSX 10.10 and iOS 8.1