issue #3781, Update genbinding script to fit new bindings-generator.
issue #3781: Fix the variable name.
issue #3781, Add windows bat script.
fix:Add the  “setZOrder” and “getZOrder”  deprecated functions of the Node class in the lua’s script and update the related test cases
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into developBugFix
close #3805:fix wrap error and alignment error.
issue #3781, js not generate cocos2dx physics now.
issue #3781, Undefine the __MINGW32__ macro to fix the script error on windows
Merge pull request #5141 from samuele3hu/developBugFix

fix:Add the “setZOrder” and “getZOrder” deprecated functions of the Node class in the lua’s script and update the related test cases
Fix:e Add new test case for GlobalZOrder in the TestLua/NodeTest
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into developBugFix
Improves documentation with local z order
Merge branch 'develop' into local_z_Order_fixes

Conflicts:
	cocos/2d/CCNode.cpp
	cocos/2d/CCNode.h
Merge pull request #5146 from ricardoquesada/local_z_Order_fixes

Local z order fixes
BatchCommand API fixes

don't pass Texture Id.
Instead fetch it from the `TextureAtlas`
Merge pull request #5147 from ricardoquesada/batch_command_api_fixes

BatchCommand API fixes
First step in simplifying the mac platform
Removed unused code and files.

Making the mac platform easier to mantain
ActionsProgress test include fixes
global Z order uses floats