Scary... changing Vertex to float for I200

I'm really afraid of this. This is where mah works gonna go for now, but
its in a new branch now.
Compiles! Doesn't run. :(

I think I'll take this path, though.
Runs. Doesn't Work.

I think this is just an I200 error now, though.
Internet back. glGetError dumps and some shaders

Explosions. Damn, this thing is sucky.
God. Dammit.

Explsions,.
Working!!!! I can see shapes. For the win.

Goddamn I200 is gonna be a long whjile.
AAAAAAAAAAAAAAugh

DS:::::::: VNLfes mzjewcafdj
I hate I200
Algorhithm works, doesn't work though

asdf
Goddamn textures

DDVVDDVVDDVVDDVV
Textures!!!!!!!!!!! YAYAYAYAYAYAYAY!

I love you Textures. Come with me.
NY Trip! Successful lighting, new trippy shader

Long drive. What else was I gonna do? Inspired by Picasso.
Beauty of OpenGL. Different Driver, tons of bugs.

AGHSDFJSDLJDSFKJDSLFKJDFKS Moving this to NY Compy to see if it runs.
YEAH! CONGRATULATE ME! I FIXED IT!

Few more things before getting on to LD 29!!!!!!!!!!!!!!!
2.1. I got my engine working, bitches.

Let's do this. Game design time. Pen and paper. SHITS ABOUT TO GET REAL!
And now weird segfaults again. Seems fixable

Off to bed now, will resume later.
Backup to here, ****************

Quick fix for LD coming up. You know LD.
I hate collisions. Should've worked those out

Before doing LD on a BROKEN ENGINE!!!!
Working now! Pretty well, actually.

Feeling optimistic.
Created some models, fixed some stuff

Tried to work on Text... Feels like I did more than I really did.
Woah. Platformer level design. Fun, but long.

Just like my penis.