add drive stage to try to fix alpha blender timing.
add missing signals.
put signals in the right place
make anti-aliaser function selectable to aid debugging.
add extra cycle latency to alpha blender to meet timing.
use GHDL simulation model for synthesis also.
really switch to ghdl model for alpha blender
fix misplaced signal block in alpha blender
add drive stage to alpha blender to improve timing.
add another drive stage.
split logic and use drive lines previously added to improve timing.
add missing signal
try to stop clipping for full-intensity pixels.
try to fix overflow in alpha blender.
separate blink and alpha select using spare bits in 2nd colour ram
byte in 16-bit text mode.
switch to unix encoding
set paint_foreground from glyph_colour in anti-aliased glyphs.
remove stale package import that stopped GHDL 0.31 compilation
remove unnecessary empty package body.
try to work around assembler output with duplicate labels bug
in GHDL 0.31