Create Gameboy-tests
add relocs test
Update base
tms320: c55x -- MPYK/MACK + [R] test
tms320: c55x -- MOV/AND/OR/XOR/ADD/SUB/MAX/MIN/ABS/NEG/NOT + [src,dst] test
tms320: c55x -- PSH/POP + [src1,dst1] test
tms320: c55x -- MOV/ADD/SUB + [k4,dst] test
tms320: c55x -- MOV HI(ACx), TAx test
tms320: c55x -- SFTS + [dst] test
tms320: c55x -- MOV SP/SSP/CDP/BRC0/BRC1/RPTC
tms320: c55x -- BCLR/BSET + [k4,ST0_55,ST1_55] test
tms320: c55x -- RPT/RPTADD/RPTSUB
tms320: c55x -- RET/RETI
tms320: c55x -- more tests

More tests in one chunk:
  B + [L7] test
  RPTBLOCAL + [pmad] test
  RPT + [k8] test
  AADD + [K8] test
  SFTL
  POP/PSH/POPBOTH/PUSHBOTH
tms320: c55x -- MOV TAx, HI(ACx)/SP/SSP/CDP/CSR/BRC0/BRC1 test
add nullEP test
add nosection*
add nullep DLL
add tls_noEP entrypoint test
add aslr tests