Added a few comments to the metals config
Spawning with items test
Attempt #2
FIXED: Missing in ContentAI
added ContentAI
still-broken pigmen
Mostly working ore gen
fixed a bug causing duplicate NBT... I hope
Still trying to figure out this items stuff.
Scrapped old attempt at making mobs spawn with the custom tools
FIXED: Water spells creating water in nether; no feedback added like
buckets due to performance concerns with area spells

FIXED: Projectile spells being referred to as "rays" in localization -
early foci will have more noticeable drop than current testing spell
Initial version of break spells. Currently, there's no tests to decide
if it should break the block
Implemented all current metals as bases, changed copper bases to use
Gil's copper block texture
removed old TODO
Added "life" spells - heal entities and cause crops to grow at the
moment
Removed unnecessary check
First pass on shovels. Using pickaxe art as a placeholder.
Changed temp shovel heads to diamond shovel icon for readability
Axes. Work as axes, still need bleed effect
Axes now make targets "bleed" (wither)