[Spleef] Moved script
Return a new array for _relative()
Retire some old embedded command sign scripts.
Improve performance of mob spawner limiter.
Update the previously clunky "/region rename" to use the new slick functions.
[FrogWare] Check if the player is online, because once again a player can still be in a world for an undetermined amount of ticks after they quit.
Cloned the array in the correct place this time.
Log anvil kills when using a command block
Allowed TNT explosions on Siege arena's second wall. Also optimized a little.
Fixed custom mob spawning
Default mob spawn count
[PVP] Moved special weapons to their own setting and include(); Renamed pvp.ms to round.ms; Improved endernade.
[PVP] Remove pvp.ms from previous commit
[PVP] Added build flag; Save cleaner location for 'mobprotect'
[PVP] Protect dropped items from explosions for captain hats and CTF flags
[PVP] Added timer and flint&tinder workaround weapon
[PVP] Command to add time to timer. (and one to remove the timer in case BarAPI screws up)
[Mobs] Make sure custom spawned mobs do not despawn.
[PVP] Fix mobprotect when only one team has one.
[Timer] Attempt to make unbinding more reliable.