Remove color tags from code writing to the log, since it doesn't interpret them.
Add is_hallucination() to Creature class.
Fix Creature::is_underwater().
Make player::sees(monster\*) accept a Creature pointer instead.
Fix game::target() to ignore creatures the player can't see.
make launcher suitable for mac environment

readlink -f doesn't work on mac, so i used code salvaged from the internets to simulate the functionality on mac
Scarf & mask pricing

Movin' on up.
Added Wooden Road Barricades
Added Necropolis Town
Added Necropolis Sewers

Why must it always randomly screw with my indention!
Added Necropolis town and sewers
Added Necropolis town and sewers
Added Service Lights for the Vault
Added Service Lights for the Vault
Added Service Lights and Barricades
Added Service Lights and Barricades
Added irradiated wanderers and charred nightmares
Added lunge and longswipe

Longswipe is actually much more dangerous at short ranges... :D
Added irradiated wanderers and charred nightmares
Added lunge and longswipe