Made the initial tab selection (the 0 tab) always be updated with it's select state.
Going to work on getting some ambient occlusion post processing working.
Merge remote-tracking branch 'origin/1.1.2' into development
Making sure we don't put windows off the screen on startup.
again back to 1.0 for the mac
Started work on OpenGLES version.
Made FlipY actually move the bytes around.
Making the ray tracer project build.
Added use_opengl flags where needed.
Merge branch 'development' of https://github.com/MatterHackers/agg-sharp into development
More use_opengl flags.
Added the ability to invert the y lookup table (the old flipy behavior)
spelling.
defined USE_OPENGL
put in a hook for showing a software keyboard.
Refactored variable names to remove negative.
Doing some work on OpenGl ES
Keep the normal opengl working.
Improved the sped of figuring out what speeds are in a gcode file (it was running the entire file * the number of layers).
Moved RootedObject Event to agg (rather than agg gui)
Put in some multi threading acceleration into gcode file.