added config flags for objectives being enabled or disabled.
added antag options menu.
added ability to choose where a syndicate uplink is installed.
Merge branch 'master' of https://github.com/Baystation12/Baystation12 into antag
DNA2 EPISODE 2: Revenge of the Bugs

Made after DNA2 hit /vg/'s main server after no one tested anything.

* Gene activation/deactivation made modular, refactors domutcheck.
* Standardized genetics disks and injectors a bit in response to buffer corruption issues. (Untested)
* Lots of major bug fixes.
* Skin tones fixed.

Still needs further testing. All I did was mess around with monkeys.
Made cables use color var instead of separate icons for each color.
It allows for wires of ANY color (just set cable_coil var)
and most importantly
40 837 958 b - before
39 506 651 b - after
Moved cable definition to cable.dm because what the fuck.
Fixes #4322

* There's probably a much more "modular" way of doing this, but, eh
Traitor Panel Bugfix:  Adds the convert verb to RevHeads made using the traitor panel

Also removes it if you use traitor panel to make them a regular employee using the tator panel.
Merge pull request #4334 from Ccomp5950/revhead_tatorpanel

Traitor Panel Bugfix:  Adds the convert verb to RevHeads made using the traitor panel
View Variables Option:  Add/Remove Verb

Since we can't edit the verbs variable directly this allows us to do so safely.

It builds a list of procs and verbs for the mob type and allows the admin to add it.

Want to add self_destruct to a cyborg?  It will show up in Commands tab
Want to add RevConvert to a regular Rev?  Feel free!

Want to remove whisper from some loud mouth?  Go wild!

Adding procs that aren't usually available to players will create a commands tab, primarily this is for debugging since Advance ProcCall on mobs is awful.

I figured this would be useful when I noticed traitorpanel added RevHeads didn't get their RevConvert verbs and I could find no way of adding it otherwise.
Removed pointless output

* There's something here about var/revsafe being used for heads/implanted people
... or something like that
Merge pull request #4336 from Ccomp5950/add_verb_VV

View Variables Option:  Add/Remove Verb
Merge pull request #4333 from Kilakk/master

Fixing #4322, flashes converting people in rp-rev
Adding Cancel options for Adding Verbs.
Only costumes that have sprites belong in the crate
Non-ugly beaker examine
Actually allowing tiny objects on ears
Unchecks tg posters
Merge pull request #4344 from Ccomp5950/VV_addverb

Adding Cancel options for Adding Verbs.
Private message fixes.  Stealth-mode / admin != maroon

Stealth-Mode Admins won't have their keys show up in the title of private messages anymore (unless the person sending the message is mod+)

Admins PM's to players will show up as red again.  You are welcome Virgie!
RP-revconvert bugfix

Now only humans that are logged in, alive, and not already a revolutionary (no special_role) show up in the list.
Instead of EVERY mob type (simple_animals, borgs, etc.)