SeverCallerFacade and CoreLocationDelegate added
Facade added location control, first servercall indirected
added getLootsAtCoordinate to viewcontroller and loading loots works
LootList getting loots mechanism updated. currentlocation asked from locationdelegate. getcurrentlocation updated, startupdating/stop updated
CreateLootViewController added new Facade
ContentViewCOntroller with radius check added, added functionality for this in Facade
refactoring remove servercall imports, LootContent controller with image upload updated on facade
LocationService added
distance depending blurring in cotentviewcontroller, distancethresholds in locationservice
HSR coordinates changed for better testing
name changed
import refactoring, servercallfacadefactory