texture support, font mapping for text
Added opencv code to project and changed the starting class in main.cpp Class orientation can 'film' the board and detect the blobs
text drawing function, controlled rotation pitch/yaw
made possible to get the center point of the middle blob to work with. Also possibility to get the image from the camera
Merged the code from master with my own code
had to commit in order to switch from branch
objectloader eddit hij draait alleen niet
Needed to commit the sdf file in order to merge with bas
Merged with branch bas, had to fix couple of things. Had to add the files Ball and EnginePhys again, cause they were deleted. Rebuilded everything and no errors found. Did a testrun with the camera, which still worked.
video image on background, text blending is broken
added supposedly buggy code as comments
center blob control mechanism, video ON/OFF switch on X key
center blob control mechanism, video ON/OFF switch on X key + globaldefines
Fixed some problems with merging with bas
Added some comments to the code to figure out what is what and from whom
Merged developer with master and fixed the merge conflicts.Still need to test it tho.
Tested the code and was able to run it. Changed a call in main in order to run it correctly.
3d objectloader met textures zonder kleuren
Added bas to developer and fixed a shit load on conflicts. Note to everyone, kick bas
Forgot to save some stuff, stupid me