Add a bit more documentation

- Add bit more documentation to some of the main headers

- Fix alignment for the size of the name string of a obs_data_item.
Revamp rendering system to allow custom rendering

Originally, the rendering system was designed to only display sources
and such, but I realized there would be a flaw; if you wanted to render
the main viewport in a custom way, or maybe even the entire application
as a graphics-based front end, you wouldn't have been able to do that.

Displays have now been separated in to viewports and displays.  A
viewport is used to store and draw sources, a display is used to handle
draw callbacks.  You can even use displays without using viewports to
draw custom render displays containing graphics calls if you wish, but
usually they would be used in combination with source viewports at
least.

This requires a tiny bit more work to create simple source displays, but
in the end its worth it for the added flexibility and options it brings.
Added more paths to gitignore for building
Rename obs_viewport to obs_view

I felt like the name could cause a bit of confusion with typical
graphics viewports, so I just changed it to view instead.