Set preservation of scanner zoom to nonlinear only
Make sure ECM delay timer is stopped before ship is destroyed
Make internal damage occur multiple times for very high-damage hits

Missile impacts may now damage several pieces of cargo/equipment
Use fallthrough instead of else in dockingInstructions

Because every branch of the if tree ended with a return statement, a
Sufficiently Smart Compiler complained that the fallback return was useless.
Removing the else clauses avoids the issue without changing logic or control
flow in any way.
Add tracking curve to slow down NPC reaction times
change a couple of floats into doubles
Add ship.reactionTime property
move tracking curve slightly back in time
Increase reaction times
Fix targeting problem
Fix array out of range error
Visual indication of ECM activity - scanner fuzziness
Merge branch 'master' of github.com:OoliteProject/oolite
Register ship forms should return to the interfaces screen when complete
Update changelog
Start on allowing scenarios to restrict OXPs

 - compiles
 - strict mode seems to work
 - loading works

Partial restrictions as yet untested
Mousewheel implemented for SDL builds.
Enabled mousewheel use for zooming in and out at the Galactic Chart screen,
Add mousewheel and chart mouse dragging
Fix planet not showing up on double click in chart