Orcs: Blacksmoke furnaces now require ironbone rather than iron to build.
Merge branch 'master' into orc_rebalance

* master:
  Update README on how to contribute.
  fix for input
  minor cleanup and perf. changes
  additional performance tweaks
  minor cleanup and perf. changes
  additional performance tweaks
  Orc docs: Removed more mentions of crucibles. Better formatting.
Merge branch 'dfhack_r4' into orc_rebalance

* dfhack_r4:
  Add \ALLOW_NONWORKER_TARGETS to all \ALLOW_MULTIPLE_TARGETS syndromes
  Fix missing 'end' marker in spawn.lua.
  Upgrade to stonesense for DFHack r4
  Remove now redundant WORKER_ONLY tag from reactions.
  Update itemsyndrome.lua
  Add SYN_CLASS:\AUTO_SYNDROME to all SYN_CLASS:\COMMANDs
  Incude and enable all of Falconne's plugins for DFHack r4
  DFHack (R4): Eanble mousequery and zone.
  Enable DFHack search plug-in.
  Added random command to dfhack
  Removed old r3 plug-ins from the DFHack directory. GH #2
  Update itemsyndrome.lua
  Updated DFHack itself to version 0.34.11-r4 and removed any error-causing plugins
  Updated raws for new itemsyndrome
  Update spawn.lua for DFHack 0.34.11-r4
  Updated spawn.lua for DFHack 0.34.11 r4
GH #51 - Added orcs ability to raid farmlands for food.
GH #62 - Added 'corsair arms' (pistol + dagger) to freelancer

These can be combined for free, or can be purchased for the same price
as the old pistol.
entity_orcfort_taigaorc: Whitespace only and reordering changes.

Partial attempt to tidy things up for consistency and ease of understanding.
GH #63 - Drydock, Storm Altar, Sun Orrery, and Stone circle are outside only.

The ice-crystal sanctum may be built inside, because maybe orcs have settled
in a warm (desert) climate, in which case it's not thematic for it to go
above-ground.
Merge branch 'master' into orc_rebalance

* master:
  maint-bin: Retire pjf's drowfort branch (Putnam's branch is fine)
  maint-bin: retire nerfed_diseases branch
  Masterwork 4f release
  Settings changed to use default theme by default, as that's how Meph ships. :)
  The ===FOOD=== heading at OLON's no longer costs 500 silver to select.
  thistleknot: Increase plague immunity
  Nerfed diseases v6 by thistleknot.
Add orc fortress cheat reactions for testing.
Orcs now have access to brass bullets from all reactions.

Part of #62 - Corsair rebalance
Orc: #51 - Added costs to reaction names. Raided crates now auto unpack.
Merge branch 'master' into orc_rebalance

* master:
  Orc: Goblin tinkerers can now smelt tetrahedrite.
  Kobolds now unpack mithril singing arrows, not steeloak ones.
  GH #48 - Completely remove moon arrows and their dastardly crates.
  Revert "The ===FOOD=== heading at OLON's no longer costs 500 silver to select."
  Remove game and therapist logfiles from git.
  Autoenable dfhack manipulator plugin
  README.md - Fix typ[
  Update README on how to contribute.

Conflicts:
	Dwarf Fortress/raw/objects/entity_orcfort_taigaorc.txt
Merge branch 'master' into orc_rebalance

* master:
  forum-patchlog.pl: Fix regexp to *actually* exclude lines with #dev in them.
  lint-raws.pl - Show hotkey conflicts. For GH #64 #dev
  maint-bin: Add `sync.pl` to do routine merges and pushes.
  maint-bin: Added `forum-patchlog.pl`, to generate BB friendly patchlogs.
Merge branch 'master' into orc_rebalance

* master:
  Dwarves can get influenza, meningitis, and pneumonitis once more.
  Hotkey updates: boneyard - caster
  Hotkey update: armok
  Hotkey update: alchemist
  Removed all (now non-existent) batch clay ractions from kobold entity files.
Tabs -> spaces only change in reaction_orcfort.txt #dev
Merge branch 'master' into orc_rebalance

* master:
  yoink-master: Read from local .yoinkrc file to find branches
  forum-patchlog.pl: Patch messages now display author. #dev
  fix for issue #72
  forum-patchlog: Tidy-up included patches. Add -a switch. #dev
  maint-bin: Updated sync ordering to be less spammy.
  maint-bin: Export patches exports probability-syndrome now.
  maint-bin: Yoink master changes -> master_4g_beta
  DFHack: Added probability-syndrome.rb - run commands with probabilities! :)
  Revert "Updated itemsyndrome.lua with 'transformequipon'"
  fix for unchanged values, therapist manual
  Updated itemsyndrome.lua with 'transformequipon'
  Updated .gitignore with runtime files. #dev
Orcish raids now come with the risk of triggering siege.

This implements #1, but still needs testing and balancing.
Merge branch 'master' into orc_rebalance

* master:
  Fixed orc tinkerer to use malachite rather than tetrahedrite
Merge branch 'unified' into orc_rebalance

No significant conflicts. Booyah!

* unified:
  forum-patchlog: Tidy-up included patches. Add -a switch. #dev
  Upstream 4g BETA from Meph:

Conflicts:
	Dwarf Fortress/raw/objects/entity_orcfort_taigaorc.txt
Added scalps to the Great Races (human/elf/drow/dwarf)

These scalps will form the basis of the orc tech tree.
Many thanks to Meph for his assistance with these.