Use an IReadOnlyDictionary for package definitions.
Add map folder types. Fixes #4635.
Disable maps with broken rules in the lobby. Fixes #4334.
separate tools and /usr/bin shortcuts
fixed letters_from_lexington and narrowed map
updated pirates_and_emperors
Moved start location, added many trees.
removed duplicates identified by rpmlint
exclude temperat trees in the desert tileset
add the starport active animation
add the Dune 2000 repair depot active overlay
add Tiberian Sun repair depot
Fix strategic map replay exception
Merge pull request #5380 from pavlos256/strategic-replay-crash

Fix strategic map replay exception
Lower BridgeHut Selectable Priority

Fixes #4738 where player was unable unable to attack units/buildings that
are next to or on a bridge.
updated pirates & emperors - no TEMPERAT trees
All trees are from the original C&C Desert tileset. Made a few tiny
changes to layout as a result.

The dense tree/cactus/rock areas near the bases have been thinned out
slightly.
Replaces uncompressed sniper.shp with a  XCC-Mixer-compressed version.
Merge pull request #5367 from psydev/mapfix

Updated 2 of psydev's recent TD maps -- minor fixes
Merge pull request #5385 from reaperrr/sniper-fix

Replaces uncompressed sniper.shp with a  XCC-Mixer-compressed version
Minor shp fixes.

Removed green pixels from mine.int, fixed a few non-remapable red pixels on afldidle.shp.
Compressed some more uncompressed shps in ra bits folder.