Security Cameras and Sentry Turrets

yeah, whatever.
Forgot to put a collider on the sentry

oops
everything is terrible

fuck
Proximity mines

yeaaaaah, dont merge dis yet
Merge branch 'master' into SentryCamera
OK GOOD TO GO!

aw yeah
Trip mines

When placing them, you only need to set the positions of the emitter things and the script will adjust the laser to fit between them. If you want to rotate a trip mine, rotate the whole game object, not the children. THINK OF THE CHILDREN.
Merge remote-tracking branch 'Raptor/SentryCamera' into ericsworkingbranch
More stuff