New: pickup drawing
Pickup drawing and animation.
Not implemented: picking up by player.
Bug: does not disappear over time
Pickups are working now.
Adds:
Nothing.

Fixes:
Everything.
Added the second pickup type.
Adds:
The second pickup thing.
Just something.
Changes:
Walls in debug mode are now blue outlines (because they were undistinguishable with the wallhit zone)
Changed up the local player rendering, so it looks proportional to all the other things on the screen.
Fixes:
NPE in GRAPHICS init.
Increased pickup update rate.
Fixes:
Pickup frames being skipped.
Pickups are pickupable (untested)
Adds:
Picking up mechanic in LocalPlayer.
onPickedUp method in Pickup.
IconProvider implemented to replace GRAPHICS.
Adds:
A new IconProvider class used to handel all icons and animations.

Fixes:
Any problems with animations whatsoever.
Added a pickup spawn button.
Adds:
A button to spawn pickups.
Thread-safe iterators fix.
Fixes:
Exceptions with thread-unsafe object iterators.
Deleted a derecated file.
Removes:
pickup_0.xml because it is unneeded.
Merge pull request #17 from it-workshop/pr/14

Пикапы реализованы (Pr/14)