Started with the particle system
Started with the partice system
Continued on particle system
Changed double to float in meshomatic
Added more to part sys
Merge branch 'ParticleSystem' of https://github.com/alexanderlissenko/rallysport.git
Merge remote-tracking branch 'origin/develop' into ParticleSystem
Fixed a simple path
Revert "Fixed a simple path"

This reverts commit 793d09705a42b99716d4062c28b5e0a9e8ba121a.
Added a render function shell
particle system now emits particles but cannot render,
but prints coords. Initial tests indicate that it works fine.
uppdat av part sys
pushing shadowmaps still are wierd, skybox is added for reference
Viewport hotfix added to this branch aswell before i forget it
Shadow shaders added still doesnt work
Merge branch 'lighting' of https://github.com/alexanderlissenko/rallysport.git
shader errror fixed
shadows starting to work commiting so i can return to this stage later if things go wrong
Light Matrix still got an error uploading so i can continue tomorrow
working shadow maps