Update

Witch Doctor
Check for Tall Man Finger to prevent recasting added.
Haunt and Locust Swarm modified to be used more frequently.
Piranhas will be used on any target when energy is above 90%

Misc:
Fixed issue with gambling not recognizing last item type when multiple types were given.
Began using balance IDs to find equipped items that modify combat behaviors. (WIP)
Funky Debug Button is added via Combat Routine now (when Plugin is detected)