Set maximum altitude for plane. Rename constant.
Create collectable star object
Add collectables to obstacle layer
Have plane remove collectable's that it comes into contact with
Create new class for collectables
Fix warnings
Create class to display basic bitmap font
Add instance of TPBitmapFontLabel to display score
Add graphics and plist for different tile sets
Randomize tileset and return texture for key
Update textures of mountain and ground nodes to use tileset provided textures.
Update background image and position background layer at bottom of screen.
Create button class that changes size in response to touch events
Adjust button to test against full size frame
Add target and action to button
Add graphics and class for menu. Layout panel background, title's for score, best score and medal, and display of medal.
Add alignment property to TPBitmapFontLabel
Add game over text and play button to game over menu
Add show method to game over menu that animates elements
Display scores and medal and hookup play button on game over menu