[BREAKING CHANGE] Clip area affects the bounds of the Node to which it is applied
scenery: remove unused vars
add a comment about why I commented out unused functions
Updated to use require-2.1.9, see https://github.com/phetsims/sherpa/issues/1
Adding back var-less scenery require to SceneryStyle to fix unit tests (assert wasn't guaranteed to load first)
Updating jsHint version
Fixing lint error in Gruntfile (unused sys var)
Updating working snapshot
Fixing removal of unused var that was triggering important side-effects for feature detection
Fixing removal of unused vars that included multiple assignment (important side-effects)
Updated to require-2.1.10, see https://github.com/phetsims/sherpa/issues/1
Updated to lodash-2.4.1, see https://github.com/phetsims/sherpa/issues/1
Fixes #194. We had an empty-string have non-zero SVG width, so now we explicitly handle that case.
Merge branch 'master' of https://github.com/phetsims/scenery
adding gitignore for event-logs
Added options to VBox to make it update dynamically, added a test case
Changed interface from updateLayoutOnChildBoundsChange+updateLayoutOnChildAddedOrRemoved to resize, see #116
Added a missing ;, see #116
Added resize function to HBox and factored out shared code to AbstractBox, see https://github.com/phetsims/scenery/issues/116
updated docs