Continue loop if spell does not exist
Cleanup
Split ARX_SPELLS_Update function
Indentation
Split ARX_SPELLS_Update function
Indentation
Code style
Code style
Change type of GLOBAL_MAGIC_MODE global to bool
Use spell reference instead of direct array access
Cleanup
Unify copy-paste
Use spell reference instead of direct array access
Use boost::flat_set for storing spell handles
Rename parameters
Rename Spell enum to SpellType
Rename spell types count variable
Move rune related code to own files
Move spell related code to own files
Move spell recognition related code to own file