add Field and Properties region, add new property Name for easy set/retrival of character name later on in the game, both update done in Character.cs class. In Game1.cs replace playerName in player.Initialize() with string.empty. Next sep will be to add the TextStream class
turn some fields into properties for better encapsulation. Draw methods takes a ref for better proformance.
Add enum for the classes that will be in the game. new enum is in the ControlVariables class. Update Character class for performance improvement. Add new spriteFont for kb input/output rendering. add test sprite to test the game current algorithm
add new files to the commit. still learning git didn't add file correctly with last commit.
add ailas to ControlVariable.ClassName to Game1. Add default game dimension variable, change within the initialized. Update the player.Initialize call in Game1.
Merge pull request #1 from muffinman007/master

add Field and Properties region, add new property Name for ...