Fix exception when casting Bound Gloves spell
Savegame: Don't write stat modifiers that are zero
Fix initial view offset for large world maps (Fixes #1523)
Optimize global map render slightly
Improve error message for unknown cells
Implement toggleMenus
Fix exception (getline will trigger failbit on the last line)
Always show the script name when a script fails to compile
Add case sensitivity workaround for spine bones (Fixes #1547)
Physics: Create actor shapes outside of BulletNifLoader

This will allow to create a specialised shape instead, such as a capsule, which tends to work better for character controllers.
Physics: Recognize BBoxCollision flag, but don't use it for raycasting (Fixes #1349)
Don't throw exception when using ModDisposition on creatures (Fixes #1548)
Physics: Use capsule shapes for actors if possible (Fixes #1437)
Change to btCylinderShape
Exception fix
Handle fog density values of 0 (Bug #1549)
Remove unused string
Fix water walking
Add support for animated collision shapes (Fixes #1549)
Don't say voice when using startcombat for a dead actor (Fixes #1542)