added $(BuildConfig)
Merge pull request #255 from markknol/TargetBuild-in-hxproj

added $(BuildConfig)
Add RendererSystem.maxTextureSize.
Library, Font, and EmitterMold dispose metadata on read, by default.

This frees up memory used by the source .json/.pex/.fnt data, since it's
usually no longer needed after parsing.

This will break projects that create duplicate Library (or
Font/EmitterMold) from the same AssetPack, since the files will be
disposed when it gets to the second load. Pass false to disposeFiles in
that case.
Experimental flambe _display command for IDEs.

Prints arguments that should be passed to the Haxe compiler for code
completion, delimited by \n.
Rename _display to haxe-flags and make it public.
Add platform option to haxe-flags.

Will use default_platform if omitted.
Enable Haxe compilation server by default.
Add --haxe-server to build and run.
Remove the disposeFiles params, move it to a chainable method instead.

This also changes the default to no disposeFiles. Somebody convinced me
that it was a little too harsh in practice. I would love to make this
the default, but ambiguous errors are bad.
Canvas flambe_transparent fix.
Have EmitterMold look for textures relative to the .pex file.
OCD formatting.
FMath @:generic optimization.
Build fix.
Merge remote-tracking branch 'upstream/master'