Now ignores `bin/` and `obj/`!
Included `chrono` header;
Added protected virtual `onUpdate` method to `Game` (Done);
Added `update` method to `Game` (Done);
Added `Game` source file.
Added "TODO";
`update`, `initialize`, `finalize` and the new `draw` methods of `Game` are now private
Well. These are definitions... 01:18::16:07:2014